# How to Change Maps & Install Mods on Your Unturned Server (/docs/unturned/map-mods)



import { Tab, Tabs } from 'fumadocs-ui/components/tabs';
import { Step, Steps } from 'fumadocs-ui/components/steps';

Changing the Map [#changing-the-map]

<Steps>
  <Step>
    Stop the server [#stop-the-server]

    Go to **Console** in the [XGamingServer Panel](https://panel.xgamingserver.com) and stop the server.
  </Step>

  <Step>
    Edit Commands.dat [#edit-commandsdat]

    In **Files**, navigate to `Servers/<ServerName>/Server/` and open `Commands.dat`. Change the `Map` line:

    ```
    Map PEI
    ```
  </Step>

  <Step>
    Save and start [#save-and-start]

    Click **Save Content** and start from **Console**.
  </Step>
</Steps>

Official Maps [#official-maps]

| Map                        | Command Value | Size   |
| -------------------------- | ------------- | ------ |
| PEI (Prince Edward Island) | `PEI`         | Small  |
| Washington                 | `Washington`  | Medium |
| Russia                     | `Russia`      | Large  |
| Germany                    | `Germany`     | Large  |
| Greece                     | `Greece`      | Medium |
| Hawaii                     | `Hawaii`      | Medium |

Curated Maps [#curated-maps]

Community-made maps officially endorsed by Smartly Dressed Games:

| Map    | Command Value |
| ------ | ------------- |
| Arid   | `Arid`        |
| Elver  | `Elver`       |
| Kuwait | `Kuwait`      |
| Buak   | `Buak`        |
| Carpat | `Carpat`      |

Use the exact map folder name in the `Map` command.

Workshop Maps [#workshop-maps]

<Steps>
  <Step>
    Find the Workshop ID [#find-the-workshop-id]

    Browse the [Unturned Steam Workshop](https://steamcommunity.com/app/304930/workshop/) for maps. The Workshop ID is the number in the URL.
  </Step>

  <Step>
    Add to WorkshopDownloadConfig.json [#add-to-workshopdownloadconfigjson]

    In **Files**, navigate to `Servers/<ServerName>/Workshop/` and open `WorkshopDownloadConfig.json`:

    ```json
    {
      "File_IDs": [1234567890]
    }
    ```
  </Step>

  <Step>
    Set the map name [#set-the-map-name]

    In `Commands.dat`, set `Map` to the Workshop map's folder name (check the Workshop page description for the exact name).
  </Step>

  <Step>
    Restart [#restart]

    The server downloads the map on startup.
  </Step>
</Steps>

Installing Workshop Mods [#installing-workshop-mods]

<Steps>
  <Step>
    Get mod IDs [#get-mod-ids]

    Find mods on the Workshop. Copy their Workshop IDs.
  </Step>

  <Step>
    Add to WorkshopDownloadConfig.json [#add-to-workshopdownloadconfigjson-1]

    Add all mod IDs to the same file:

    ```json
    {
      "File_IDs": [1234567890, 9876543210, 5555555555]
    }
    ```
  </Step>

  <Step>
    Restart [#restart-1]

    The server downloads mods automatically. Players also auto-download them on connect.
  </Step>
</Steps>

Plugin Frameworks [#plugin-frameworks]

<Tabs items={['RocketMod (Built-in)', 'OpenMod']}>
  <Tab value="RocketMod (Built-in)">
    RocketMod is built into Unturned. To enable it, add to `Commands.dat`:

    ```
    Rocket
    ```

    Plugins go in `Servers/<ServerName>/Rocket/Plugins/`. Download `.dll` plugin files from sites like [unturnedstore.com](https://unturnedstore.com) and upload them.

    RocketMod configs are in `Servers/<ServerName>/Rocket/`.
  </Tab>

  <Tab value="OpenMod">
    OpenMod is a modern alternative to RocketMod with .NET support and a package manager. It can run alongside RocketMod.

    Install via the in-game console. OpenMod plugins are managed through its own package system rather than manual file uploads.
  </Tab>
</Tabs>

Related Guides [#related-guides]

* [Server Configuration](/docs/unturned/server-config)
