How to Manage Windrose Worlds

Create multiple worlds, switch between them, and manage world saves on your Windrose dedicated server.

Windrose supports multiple worlds on a single server. Each world has its own save data and WorldDescription.json settings. You can switch between worlds by updating ServerDescription.json.


World File Structure

ServerDescription.json
WorldDescription.json

The first world is generated automatically when you start the server for the first time. Each world folder is named by its unique IslandId.


Switch Between Worlds

To switch your server to a different world:

Stop your server.

Open File ManagerR5/Saved/SaveProfiles/Default/ServerDescription.json.

Find the WorldIslandId field and replace it with the IslandId from the world you want to load.

You can find a world's IslandId by opening its WorldDescription.json file.

"WorldIslandId": "PASTE_TARGET_WORLD_ID_HERE"

Save and restart. The server will load the new world.


Create a New World

Stop your server.

Open File Manager and navigate to:

R5/Saved/SaveProfiles/Default/RocksDB/<game_version>/Worlds/

Create a new folder with a unique name (this will become the world's IslandId).

Inside the new folder, create a WorldDescription.json file. Use this template:

{
  "Version": 1,
  "WorldDescription": {
    "IslandId": "YOUR_NEW_WORLD_ID",
    "WorldName": "My Second World",
    "WorldPresetType": "Medium",
    "WorldSettings": {}
  }
}

Make sure IslandId matches the folder name exactly.

Update WorldIslandId in ServerDescription.json to point to the new world ID.

Start your server. The new world will be generated fresh.


Back Up a World

Before switching worlds or wiping, back up your world data:

Stop your server.

In the panel sidebar, click BackupsCreate Backup.

Alternatively, download the entire RocksDB/ folder via File Manager using the zip/download option.


Wipe a World

To delete a world's save data and regenerate it fresh:

Stop your server.

Open File Manager and delete the world's folder inside RocksDB/<version>/Worlds/.

Start the server. Since the WorldIslandId in ServerDescription.json points to a folder that no longer exists, the server will generate a brand new world.


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