# Space Engineers Server Hosting

> High-performance Space Engineers servers with instant setup, dedicated RAM & CPU, mod support, Workshop integration, and 24/7 technical assistance. Perfect for space engineering and building adventures.

Canonical URL: https://xgamingserver.com/space-engineers-server-hosting

## Pricing

- Range: $7.00 – $60.00 USD/month
- Plans available: 6

## Server specs

- CPU: AMD Ryzen 9 7950X
- Memory: DDR5 RAM
- Storage: NVMe SSD
- Network: 1 Gbps with DDoS protection
- Locations: US East, US West, Europe, Singapore, Australia
- Setup: Instant activation
- Support: 24/7

## Customer rating

- 4.8 / 5 stars
- 1250 ratings
- 1150 reviews

## FAQ

### What is Space Engineers and how does its multiplayer work?

Space Engineers is a voxel-based space sandbox by Keen Software House where players design, build, and pilot ships, stations, and planetary bases using block-based construction. Multiplayer defaults to 16 players but can be increased in the server configuration. A dedicated server (SpaceEngineersDedicated.exe) keeps the world persistent 24/7, handling physics simulation independently so no single player needs to host. The game supports both PC and Xbox crossplay on dedicated servers.

### What port does a Space Engineers dedicated server use?

Space Engineers dedicated servers use UDP port 27016 by default. This single port handles both game traffic and Steam server queries. You can change it in the SpaceEngineers-Dedicated.cfg configuration file. With XGamingServer, ports are preconfigured and forwarded automatically — your server is joinable the moment it finishes deploying.

### What are PCU limits and why do they matter for server performance?

PCU (Performance Cost Units) is Space Engineers' system for capping block complexity per player or faction. Every block has a PCU value — a simple light block costs fewer PCUs than a refinery or assembler. The server administrator sets total and per-player PCU limits in SpaceEngineers-Dedicated.cfg. Lower PCU caps prevent individual players from tanking server performance by building excessively complex grids, while higher caps give engineers more creative freedom at the cost of heavier simulation load.

### How does the physics engine affect server requirements?

Space Engineers simulates realistic physics including gravity wells around planets and moons, inertia for all moving grids, thruster force calculations, and structural integrity for every block. The server must calculate all of this for every grid in the world each tick. Collisions, rotors, pistons, and hinges are especially CPU-intensive. This is why a high single-thread clock speed (like the AMD Ryzen 9 7950X at 5.7GHz) matters more than core count, and why 4-8 GB of RAM is recommended depending on world complexity.

### Can I use programmable blocks and C# scripts on a dedicated server?

Yes. Space Engineers features in-game programmable blocks that run C# scripts, allowing players to automate doors, airlocks, mining drones, docking procedures, inventory management, and more. On a dedicated server, the admin must enable in-game scripts in the world settings. Scripts run server-side, so poorly optimized code can impact tick rate. Admins can use the modding API and server-side plugins for deeper control beyond what programmable blocks offer.

### What resources can you mine in Space Engineers?

Space Engineers has 10 mineable resources: Iron Ore, Nickel Ore, Cobalt Ore, Silicon Ore, Silver Ore, Gold Ore, Platinum Ore, Uranium Ore, Magnesium Ore, and Ice. Iron is the most abundant and used for basic steel plates. Platinum is rare and required for thruster components and reactor parts. Ice provides oxygen and hydrogen when processed, fueling hydrogen thrusters and keeping astronauts alive. Resources are found in asteroid deposits and planet/moon voxel terrain, with different celestial bodies offering different resource distributions.

### How do thrusters and gravity work across different environments?

Space Engineers has three thruster types designed for different environments. Atmospheric thrusters work only inside a planet's atmosphere and lose effectiveness at high altitudes. Hydrogen thrusters burn hydrogen fuel and work everywhere — in atmosphere, in space, and on moons — but consume resources quickly. Ion thrusters work only in zero or low gravity (space and small moons) and use only electricity. Planets and moons have gravity wells that pull grids and players toward their surface, requiring adequate thrust-to-weight ratios to achieve orbit.

### How do I install Steam Workshop mods on my Space Engineers server?

Steam Workshop mods are added by placing their Workshop IDs into the world save's Sandbox.sbc file or through the server configuration panel. Mods can add new blocks, weapons, scripts, planets, ores, NPC encounters, and gameplay mechanics. On XGamingServer, you can manage mods directly through our control panel without editing config files manually. Popular mod categories include weapon packs, shield mods, economy systems, and custom planet packs. All connected players download required mods automatically when joining the server.

## Related

- [All game servers](https://xgamingserver.com/game-servers.html)
- [Documentation index](https://xgamingserver.com/llms.txt)
- [Full docs](https://xgamingserver.com/llms-full.txt)
