Config files
server.cfg62 lines · 1.9 KB// ************************************************************************** //
// //
// Call of Duty: United Offensive - server.cfg //
// Version 260426 //
// //
// ************************************************************************** //
// .................................. Basic ................................. //
// sv_hostname - Name of the server.
set sv_hostname "SERVERNAME"
// scr_motd - Message shown to connecting players.
set scr_motd "CODUO Server"
// rconpassword - Remote console password.
set rconpassword "ADMINPASSWORD"
// ................................. Runtime ................................. //
// dedicated - 0 = listen, 1 = LAN dedicated, 2 = internet dedicated.
set dedicated "2"
// sv_maxclients - Maximum player slots.
set sv_maxclients "20"
// g_password - Join password for private servers.
set g_password ""
// ............................. Server Logging ............................. //
// logfile - Enable server logging.
set logfile "1"
// g_logsync - Log write mode.
// 0 = no log, 1 = buffered, 2 = continuous, 3 = append
set g_logsync "2"
// g_log - Log filename.
set g_log "games_mp.log"
// ................................ Network ................................ //
// sv_minPing - Minimum client ping allowed.
set sv_minPing "0"
// sv_maxPing - Maximum client ping allowed.
set sv_maxPing "350"
// sv_timeout - Seconds before timing out inactive clients.
set sv_timeout "40"
// sv_reconnectlimit - Minimum seconds before reconnect allowed.
set sv_reconnectlimit "5"
// ................................ Gameplay ................................ //
// g_gametype - Default game type.
set g_gametype "dm"
// map_rotate - Start rotation from current map list.
map_rotateMore arena fps configs
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