Config files
Engine.ini41 lines · 2.3 KB[Core.System]
Paths=../../../Engine/Content
Paths=%GAMEDIR%Content
Paths=../../../Engine/Plugins/Runtime/SoundUtilities/Content
Paths=../../../Engine/Plugins/Runtime/Synthesis/Content
Paths=../../../Engine/Plugins/Runtime/AudioSynesthesia/Content
Paths=../../../Engine/Plugins/Runtime/WebBrowserWidget/Content
Paths=../../../Engine/Plugins/FX/Niagara/Content
Paths=../../../Engine/Plugins/Experimental/PythonScriptPlugin/Content
Paths=../../../TheIsle/Plugins/RVTObjectLandscapeBlending/Content
Paths=../../../TheIsle/Plugins/DLSS/Content
Paths=../../../TheIsle/Plugins/UIPF/Content
Paths=../../../Engine/Plugins/Experimental/ControlRig/Content
Paths=../../../TheIsle/Plugins/SkinnedDecalComponent/Content
Paths=../../../TheIsle/Plugins/DLSSMoviePipelineSupport/Content
Paths=../../../Engine/Plugins/MovieScene/MovieRenderPipeline/Content
Paths=../../../Engine/Plugins/Compositing/OpenColorIO/Content
Paths=../../../Engine/Plugins/MovieScene/SequencerScripting/Content
Paths=../../../TheIsle/Plugins/EOSOnlineSubsystem/Content
Paths=../../../TheIsle/Plugins/ImpostorBaker/Content
Paths=../../../Engine/Plugins/2D/Paper2D/Content
Paths=../../../Engine/Plugins/Developer/AnimationSharing/Content
Paths=../../../Engine/Plugins/Editor/GeometryMode/Content
Paths=../../../Engine/Plugins/Editor/SpeedTreeImporter/Content
Paths=../../../Engine/Plugins/Enterprise/DatasmithContent/Content
Paths=../../../Engine/Plugins/Experimental/ChaosClothEditor/Content
Paths=../../../Engine/Plugins/Experimental/GeometryProcessing/Content
Paths=../../../Engine/Plugins/Experimental/GeometryCollectionPlugin/Content
Paths=../../../Engine/Plugins/Experimental/ChaosSolverPlugin/Content
Paths=../../../Engine/Plugins/Experimental/ChaosNiagara/Content
Paths=../../../Engine/Plugins/Experimental/MotoSynth/Content
Paths=../../../Engine/Plugins/MagicLeap/MagicLeapPassableWorld/Content
Paths=../../../Engine/Plugins/Media/MediaCompositing/Content
Paths=../../../Engine/Plugins/Runtime/OpenXREyeTracker/Content
Paths=../../../Engine/Plugins/Runtime/OpenXR/Content
Paths=../../../Engine/Plugins/Runtime/OpenXRHandTracking/Content
Paths=../../../Engine/Plugins/VirtualProduction/Takes/Content
[EpicOnlineServices]
DedicatedServerClientId=xyza7891gk5PRo3J7G9puCJGFJjmEguW
DedicatedServerClientSecret=pKWl6t5i9NJK8gTpVlAxzENZ65P8hYzodV8Dqe5Rlc8Game.ini20 lines · 0.4 KB[/script/theisle.tigamestatebase]
AdminsSteamIDs=ADMINID
AdminsSteamIDs=ADMINID
WhitelistIDs=71231XXXXXXXXXXXX
WhitelistIDs=71231XXXXXXXXXXXX
[/Script/TheIsle.TIGameSession]
bAllowReplay=true
bEnableHumans=false
bQueueEnabled=true
bRconEnabled=true
bServerDynamicWeather=true
bServerPassword=false
MaxPlayerCount=100
QueuePort=9998
RconPassword=ADMINPASSWORD
RconPort=9999
ServerName=SERVERNAME
ServerPassword=MyPassword
bServerWhitelist=falseWhat these settings mean
Quick reference for the 14 most important keys in this The Isle config. Hover or tap any key to see what it controls — useful when you're tuning a server for the first time and don't want to grep through the upstream wiki.
Core
4 settingsbqueueenabled- true enables the join queue, so players hitting a full server are placed in line instead of being rejected.
maxplayercount- Maximum simultaneous player slots. The Isle, Palworld and several other UE games use this name; ARK uses MaxPlayers.
servername- Public-facing server name shown in the in-game browser. UE games use this everywhere instead of `hostname`.
serverpassword- Optional join password. Empty string makes the server public.
Network
3 settingswhitelistids- Repeatable list of Steam IDs allowed to join when whitelist mode is on. One ID per line.
queueport- Port used for the join queue (The Isle / similar). Lets players line up if the server is full.
bserverwhitelist- true restricts joins to players in WhitelistIDs. Set to false for fully public servers.
Gameplay
2 settingsballowreplay- true enables the in-engine replay/demo recording system. Useful for evidence + highlight reels.
benablehumans- Specific to The Isle: false makes the server dinosaur-only (locks Human gameplay).
World
1 settingbserverdynamicweather- true enables in-game dynamic weather cycles. Disable to lock weather to a fixed state.
RCON
4 settingsadminssteamids- Repeatable list of Steam IDs that automatically have admin rights without needing the admin password.
brconenabled- true enables the in-game RCON listener. Always pair with a strong RconPassword if enabled.
rconpassword- Quake-engine RCON password. Always set; the engine ships with no default and rcon over UDP is in cleartext.
rconport- TCP port the in-game RCON listener binds to. Don't expose to the public internet — bind locally and tunnel.
More horror & co-op configs
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