Adjusting Difficulty Settings in Sons of the Forest

Change your Sons of the Forest server difficulty using gamemode presets or fully custom settings like enemy health, season length, and survival penalties.

By default, XGamingServer Sons of the Forest servers include multiple difficulty presets integrated into the game panel for quick configuration. This guide covers using existing gamemode presets along with custom difficulty settings.

Changing SotF Gamemode Presets

📝 Note: You must create a new world to change difficulty settings. You can do so by changing Save Slot in Startup.

Stop Your Server

Access the XGamingServer Panel and Stop your server.

Select a Gamemode

In the sidebar, go to Startup. Set Gamemode to your desired difficulty.

Create a New Save Slot

Change Save Slot to generate a new world. For example, change this to 0000000002.

Start Your Server

Start your server to play on the new difficulty.

The available difficulty presets are: normal, hard, hardsurvival, peaceful, custom.

Custom SoTF Server Difficulty Configuration

📝 Note: You must create a new world to change difficulty settings. You can do so by changing Save Slot in Startup.

Here is how to set custom difficulty settings, allowing you to adjust individual gameplay options for a fully tailored experience.

Stop Your Server

Access the XGamingServer Panel and Stop your server.

Set Gamemode to Custom

In the sidebar, go to Startup. Set Gamemode to custom.

Create a New Save Slot

Change Save Slot to generate a new world. For example, change this to 0000000002.

Edit the Config File

Go to Files and navigate to /serverconfig/dedicatedserver.cfg. Edit the settings you want under CustomGameModeSettings and click save.

Start Your Server

Start your server to apply the custom settings.

Here is a list of all gameplay settings found in dedicatedserver.cfg and their values.

SettingDescription and Values
GameSettings.Gameplay.TreeRegrowthToggles if trees will regrow - true, false
Structure.DamageToggles if structures can be damaged - true, false
GameSetting.Vail.EnemySpawnToggles if enemies should spawn - true, false
GameSetting.Vail.EnemyHealthAdjusts the starting health of enemies - low, normal, high
GameSetting.Vail.EnemyDamageAdjusts how much damage enemies do - low, normal, high
GameSetting.Vail.EnemyArmourAdjusts enemy armor strength - low, normal, high
GameSetting.Vail.EnemyAggressionAdjusts enemy aggression level - low, normal, high
GameSetting.Vail.AnimalSpawnRateAdjusts animal spawn rate - low, normal, high
GameSetting.Environment.StartingSeasonSets your starting season - spring, summer, autumn, winter
GameSetting.Environment.SeasonLengthAdjusts each seasonal duration - short, default, long, realistic
GameSetting.Environment.DayLengthAdjusts day length - short, default, long, realistic
GameSetting.Environment.PrecipitationFrequencyAdjust the frequency of rain and snow - low, default, high
GameSetting.Survival.ConsumableEffectsEnables damage taken when low hydration and low fullness - normal, hard
GameSetting.Survival.PlayerStatsDamageEnable damage from rotten or bad food and drink - off, normal, hard
GameSetting.Survival.ColdPenaltiesAdjusts the severity of penalties when chilled - off, normal, hard
GameSetting.Survival.ReducedFoodInContainersReduces the amount of food found in containers - true, false
GameSetting.Survival.SingleUseContainersToggles if containers can only be opened once - true, false

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