FiveM Blip Creator
Free FiveM blip generator. Build a map blip with AddBlipForCoord, SetBlipSprite, SetBlipColour, scale, short-range and a name, with a colour ID reference. Copy ready-to-use Lua.
Sprite (958 blips)
1 · radar_levelShowing first 120 — search to find any of the 958 blips.
Colour — 0 White
Generated blip code
local blip = AddBlipForCoord(-275.34, 6635.5, 7.42)
SetBlipSprite(blip, 1)
SetBlipColour(blip, 0)
SetBlipScale(blip, 0.8)
SetBlipDisplay(blip, 4)
SetBlipAsShortRange(blip, true)
BeginTextCommandSetBlipName("STRING")
AddTextComponentSubstringPlayerName("My Location")
EndTextCommandSetBlipName(blip)Add Map Blips to Your FiveM Server
Blips are the map and minimap icons that point players to shops, jobs, garages and points of interest. Creating one means chaining several natives in the right order — AddBlipForCoord, then SetBlipSprite, SetBlipColour, SetBlipScale, the display mode, and a name through the text-command natives. This tool builds that whole block for you from a few inputs.
Pick a sprite ID (the full sprite list is in the FiveM blips reference), a colour ID (common IDs are listed in the tool), your coordinates, a name, scale, and whether the blip is short-range (only visible near the player). Copy the generated Lua straight into your resource.
Short-range blips keep your map uncluttered — they only appear when the player is close. Leave it off for blips that should always be visible, like main job locations.
FiveM Blip Creator — FAQ
What natives does the generated blip code use?
AddBlipForCoord to create it, then SetBlipSprite, SetBlipColour, SetBlipScale and SetBlipDisplay, optionally SetBlipAsShortRange, and the BeginTextCommandSetBlipName / AddTextComponentSubstringPlayerName / EndTextCommandSetBlipName trio to set its name.
Where do I find blip sprite IDs?
The complete, up-to-date sprite list is in the official FiveM blips reference (docs.fivem.net/docs/game-references/blips). Enter the sprite ID you want in the tool and it builds the code around it.
What does short-range mean for a blip?
A short-range blip only shows on the minimap when the player is near it, and not on the big pause-map. It's ideal for minor points of interest so the map doesn't get cluttered. Turn it off for blips that should always be visible.
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