Using Steam Workshop Maps on Your Quake Live Server

Add custom Steam Workshop maps to your Quake Live dedicated server and configure them in your map pool.

Since Quake Live doesn't support FastDL, you are required to use the Steam Workshop for downloading content. The benefit of this is your server and players will always have the same content.

For this example, we will be adding this map to our server: Workshop Map

Open the Workshop File

Access the XGamingServer Panel and select your Quake Live server. In the sidebar click on Files. Select the baseq3 folder and open the workshop.txt file.

Add the Workshop ID

This is where you put in the ID of the workshop items you need to add. The ID can be found at the end of the URL and is a bunch of numbers. You can add 1 ID per line.

Here is an example adding our map from above.

# specify 1 workshop item id per line, ex:
# 494372396
# 441344649
3031845623

Save and Restart

Save the file and then restart your server. You should then see the content start downloading. This will only happen once, unless the file gets updated by the author.

Add to Map Pool

After downloading completes, you can edit your mappool.txt with the map name and factory. The map names can be found in steamapps/workshop/content and then by going into the workshop ID folder.

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