How To Configure Your Rust Server
Learn how to change game settings and configure your Rust dedicated server.
Rust offers a wide range of server settings that let you customize everything from the server name and password to decay rates and anti-cheat behavior. You can configure your server through the panel's Startup page or by editing the configuration file directly.
Basic Server Configuration
Common settings such as server name, server password, map seed, world size, and max players can be changed directly from the panel.
Stop Your Server
Log in to the XGamingServer Panel and Stop your Rust server.
Open Startup Settings
In the sidebar, click Startup.
Edit Your Settings
Modify any of the available settings to your liking. Common options include:
- Server Name - The name displayed in the server browser
- Server Password - Set a password to make your server private
- World Size - Map size between 1000 and 6000 (default is 3000)
- Map Seed - The seed used for procedural map generation
Start Your Server
Click Start to launch the server with your new settings.
Using the Configuration File
For advanced settings not available on the Startup page, you can edit the server.cfg file directly.
Stop Your Server
Log in to the XGamingServer Panel and Stop your Rust server.
Open the Config File
In the sidebar, click Files and navigate to server/rust/cfg/server.cfg.
Make Your Changes
Edit the file with your desired settings, then click Save.
Restart Your Server
Restart your server for the changes to take effect.
⚠️ Warning: If a setting exists on both the Startup page and in
server.cfg, the Startup value will override what is set in the configuration file.
Common Server Settings
Below is a selection of frequently used settings you can place in server.cfg. For the full list, see the Rust Dedicated Server Wiki.
| Setting | Description | Default |
|---|---|---|
server.hostname | Server name displayed in the browser | My Rust Server |
server.maxplayers | Maximum player slots | Varies |
server.worldsize | Map size (1000-6000) | 3000 |
server.seed | Map generation seed | Random |
server.tickrate | Server tick rate (do not exceed 30) | 30 |
server.saveinterval | Seconds between auto-saves | 300 |
server.pve | Enable PvE mode | False |
server.globalchat | Global chat visibility | True |
decay.scale | Decay multiplier (0 = off, 1 = normal) | 1 |
server.radiation | Enable radiation zones | True |
craft.instant | Enable instant crafting | False |
server.stability | Enable building stability | True |
server.idlekick | Minutes before idle kick | 30 |
server.headerimage | Server banner image URL (512x256) | None |
server.description | Server description text | None |
💡 Tip: After editing
server.cfg, always typewritecfgin the console to ensure your changes are saved. If you are experimenting with anti-cheat settings, start with small adjustments to avoid false positives.
How is this guide?
