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Arma Reforger Scenario Picker & ID Reference

Browse all 31 official Arma Reforger scenarios with scenarioId values, recommended player counts, AI, mods, and crossplay info. Compare Conflict vs Game Master vs Combat Ops. Copy-paste scenario IDs direct into your config.

31 of 31 scenarios

Conflict

Conflict
Everon
40 rec / 128 max
AI: Yes
Mods: Yes
Crossplay: Yes

Large-scale US vs Soviet faction warfare. Capture objectives, manage supply lines, build defences. The flagship PvP mode.

scenarioId
{ECC61978EDCC2B5A}Missions/23_Campaign.conf

Conflict — Northern Everon

Conflict
Everon
32 rec / 64 max
AI: Yes
Mods: Yes
Crossplay: Yes

Regional Conflict variant focused on the northern part of Everon.

scenarioId
{C700DB41F0C546E1}Missions/23_Campaign_NorthCentral.conf

Conflict — Southern Everon

Conflict
Everon
32 rec / 64 max
AI: Yes
Mods: Yes
Crossplay: Yes

South-west coast Conflict variant.

scenarioId
{28802845ADA64D52}Missions/23_Campaign_SWCoast.conf

Conflict — Western Everon

Conflict
Everon
32 rec / 64 max
AI: Yes
Mods: Yes
Crossplay: Yes

Western Everon Conflict variant.

scenarioId
{94992A3D7CE4FF8A}Missions/23_Campaign_Western.conf

Conflict — Montignac

Conflict
Montignac
24 rec / 48 max
AI: Yes
Mods: Yes
Crossplay: Yes

Montignac urban Conflict.

scenarioId
{FDE33AFE2ED7875B}Missions/23_Campaign_Montignac.conf

Conflict — Arland

Conflict
Arland
32 rec / 64 max
AI: Yes
Mods: Yes
Crossplay: Yes

Arland island Conflict — tighter map, faster engagements.

scenarioId
{C41618FD18E9D714}Missions/23_Campaign_Arland.conf

HQ Commander — Everon

HQ Commander
Everon
32 rec / 64 max
AI: Yes
Mods: Yes
Crossplay: Yes

Commander-focused strategic PvP mode on Everon.

scenarioId
{0220741028718E7F}Missions/23_Campaign_HQC_Everon.conf

HQ Commander — Arland

HQ Commander
Arland
24 rec / 48 max
AI: Yes
Mods: Yes
Crossplay: Yes

Commander mode on Arland.

scenarioId
{68D1240A11492545}Missions/23_Campaign_HQC_Arland.conf

HQ Commander — Kolguyev

HQ Commander
Kolguyev
32 rec / 64 max
AI: Yes
Mods: Yes
Crossplay: Yes

Commander mode on Kolguyev.

scenarioId
{BB5345C22DD2B655}Missions/23_Campaign_HQC_Cain.conf

Combat Ops — Arland

Combat Ops
Arland
8 rec / 32 max
AI: Yes
Mods: Yes
Crossplay: Yes

Small-team co-op vs AI on Arland.

scenarioId
{DAA03C6E6099D50F}Missions/24_CombatOps.conf

Combat Ops — Everon

Combat Ops
Everon
8 rec / 32 max
AI: Yes
Mods: Yes
Crossplay: Yes

Co-op PvE on Everon.

scenarioId
{DFAC5FABD11F2390}Missions/26_CombatOpsEveron.conf

Combat Ops — Kolguyev

Combat Ops
Kolguyev
8 rec / 32 max
AI: Yes
Mods: Yes
Crossplay: Yes

Co-op PvE on Kolguyev.

scenarioId
{CB347F2F10065C9C}Missions/CombatOpsCain.conf

Briars

Capture & Hold
Briars Coast
12 rec / 32 max
AI: No
Mods: Yes
Crossplay: Yes

Objective-based PvP on the Briars Coast.

scenarioId
{3F2E005F43DBD2F8}Missions/CAH_Briars_Coast.conf

Montfort Castle

Capture & Hold
Montfort
12 rec / 32 max
AI: No
Mods: Yes
Crossplay: Yes

Castle siege Capture & Hold.

scenarioId
{F1A1BEA67132113E}Missions/CAH_Castle.conf

Concrete Plant

Capture & Hold
Concrete Plant
12 rec / 32 max
AI: No
Mods: Yes
Crossplay: Yes

Industrial Capture & Hold.

scenarioId
{589945FB9FA7B97D}Missions/CAH_Concrete_Plant.conf

Almara Factory

Capture & Hold
Almara
12 rec / 32 max
AI: No
Mods: Yes
Crossplay: Yes

Factory Capture & Hold.

scenarioId
{9405201CBD22A30C}Missions/CAH_Factory.conf

Simon's Wood

Capture & Hold
Simon's Wood
12 rec / 32 max
AI: No
Mods: Yes
Crossplay: Yes

Forest combat Capture & Hold.

scenarioId
{1CD06B409C6FAE56}Missions/CAH_Forest.conf

Le Moule

Capture & Hold
Le Moule
12 rec / 32 max
AI: No
Mods: Yes
Crossplay: Yes

Village Capture & Hold.

scenarioId
{7C491B1FCC0FF0E1}Missions/CAH_LeMoule.conf

Camp Blake

Capture & Hold
Camp Blake
12 rec / 32 max
AI: No
Mods: Yes
Crossplay: Yes

Military base Capture & Hold.

scenarioId
{6EA2E454519E5869}Missions/CAH_Military_Base.conf

Morton

Capture & Hold
Morton
12 rec / 32 max
AI: No
Mods: Yes
Crossplay: Yes

Morton Capture & Hold.

scenarioId
{2B4183DF23E88249}Missions/CAH_Morton.conf

Game Master — Everon

Game MasterAdmin
Everon
20 rec / 64 max
AI: Yes
Mods: Yes
Crossplay: Yes

Admin controls the battlefield in real-time. Spawn AI, place objectives, trigger events. Best for organised milsim units.

scenarioId
{59AD59368755F41A}Missions/21_GM_Eden.conf

Game Master — Arland

Game MasterAdmin
Arland
20 rec / 64 max
AI: Yes
Mods: Yes
Crossplay: Yes

Game Master on Arland.

scenarioId
{2BBBE828037C6F4B}Missions/22_GM_Arland.conf

Game Master — Kolguyev

Game MasterAdmin
Kolguyev
20 rec / 64 max
AI: Yes
Mods: Yes
Crossplay: Yes

Game Master on Kolguyev.

scenarioId
{F45C6C15D31252E6}Missions/27_GM_Cain.conf

Elimination

Co-op PvE
Various
4 rec / 8 max
AI: Yes
Mods: Yes
Crossplay: Yes

Small-team co-op against AI.

scenarioId
{C47A1A6245A13B26}Missions/SP01_ReginaV2.conf

Air Support

Co-op PvE
Various
4 rec / 8 max
AI: Yes
Mods: Yes
Crossplay: Yes

Co-op air support mission.

scenarioId
{0648CDB32D6B02B3}Missions/SP02_AirSupport.conf

Omega 01: Over The Hills And Far Away

Operation Omega
Various
4 rec / 8 max
AI: Yes
Mods: Yes
Crossplay: Yes

Operation Omega campaign mission 1.

scenarioId
{10B8582BAD9F7040}Missions/Scenario01_Intro.conf

Omega 02: Radio Check

Operation Omega
Various
4 rec / 8 max
AI: Yes
Mods: Yes
Crossplay: Yes

Operation Omega campaign mission 2.

scenarioId
{1D76AF6DC4DF0577}Missions/Scenario02_Steal.conf

Omega 03: Light In The Dark

Operation Omega
Various
4 rec / 8 max
AI: Yes
Mods: Yes
Crossplay: Yes

Operation Omega campaign mission 3.

scenarioId
{D1647575BCEA5A05}Missions/Scenario03_Villa.conf

Omega 04: Red Silence

Operation Omega
Various
4 rec / 8 max
AI: Yes
Mods: Yes
Crossplay: Yes

Operation Omega campaign mission 4.

scenarioId
{6D224A109B973DD8}Missions/Scenario04_Sabotage.conf

Omega 05: Cliffhanger

Operation Omega
Various
4 rec / 8 max
AI: Yes
Mods: Yes
Crossplay: Yes

Operation Omega campaign mission 5.

scenarioId
{FA2AB0181129CB16}Missions/Scenario05_Hill.conf

Training

Tutorial
Various
1 rec / 4 max
AI: Yes
Mods: No
Crossplay: Yes

Official tutorial scenario for new players.

scenarioId
{002AF7323E0129AF}Missions/Tutorial.conf

Conflict vs Game Master — Which Arma Reforger Scenario to Pick

Conflict is the flagship public-PvP mode. Two factions (US vs Soviets) fight over control points across Everon or Arland, with supply lines, base-building, vehicle spawns, and ticket-based respawns. It's self-directed — players make decisions, squads form organically, and the battle ebbs and flows without any admin intervention. For a server open to the public, Conflict is the obvious choice: drop-in-drop-out friendly and works with anywhere from 10 to 128 players.

Game Master is different in spirit. One or more admins (or trusted players) take the Zeus-style role of scripting the battle in real time: they spawn AI squads, position vehicles, place objectives, and trigger events on the fly. It shines for milsim units running scripted operations where the "fun" comes from a curated narrative rather than emergent PvP. You need an admin who wants to run the show, but the payoff is far higher immersion and zero grief.

Pick Conflict if you want a self-sustaining public server. Pick Game Master if you run a community or unit with regular operations nights.

Conflict vs Combat Ops — PvP vs Co-op PvE

Conflict is PvP-first. Even though AI bot squads fill empty seats, the real opponents are the other humans, and the experience assumes at least a dozen players online to feel alive. Deaths cost faction tickets, and losing a vehicle has strategic consequences. It scales up to 128 players on Everon.

Combat Ops is co-op PvE. One to eight friends drop into Arland, Everon, or Kolguyev and complete randomly-generated assault or patrol objectives against AI. There's no PvP, no ticket pressure, and no admin overhead. It's the closest thing Reforger has to a "jump in with friends after work" mode, and it scales down gracefully to solo play.

If you have a consistent group of 4-8 and want relaxed sessions, Combat Ops is the best-kept secret in Reforger. If you want to fill a 40+ slot server with strangers, run Conflict.

Everon vs Arland vs Kolguyev — Arma Reforger Map Guide

Everon is the 51 km² flagship map — dense forests, open fields, hilltop villages, and long-range sightlines that favour combined-arms gameplay. It's the biggest performance hit on server CPUs but delivers the signature Arma experience. Recommended for 40+ player Conflict.

Arland is roughly 10 km² — a tighter island map with faster rotations between objectives and more concentrated firefights. It runs noticeably lighter on hardware and is a better fit for 20-32 player servers or when you want engagements to happen quickly.

Kolguyev (internally "Cain") is a later-added eastern-bloc map with rolling tundra, industrial sites, and a different visual palette. It sits between Everon and Arland in size, and it's the only map currently available for HQ Commander and Game Master variants alongside the others.

Montignac is an urban scenario variant focused on close-quarters combat inside and around the town — tight, punchy, infantry-heavy. Smaller Capture & Hold maps like Briars Coast, Montfort Castle, and Simon's Wood are purpose-built 12-32 player arenas.

Official vs Workshop Scenarios

Every scenario listed in this picker is official — shipped with the base game or its expansions, so any player can join your server without downloading anything extra (beyond the game itself). Official scenarios also have the strongest crossplay guarantees between PC and Xbox.

Workshop scenarios (Overthrow, BECTI, custom Capture & Hold variants) are published as full mods on the Arma Reforger Workshop. They unlock completely new experiences — persistent open-world sandbox in Overthrow, commander-focused strategic RTS-lite in BECTI — but every connecting player must download the mod, and adding a Workshop mod can break crossplay if any dependency isn't flagged crossplay-compatible.

Start with an official scenario, verify the server is stable, then layer Workshop content on top once you know what experience your community wants.

Workshop Scenarios

The most popular community scenarios on the Reforger Workshop are:

  • Overthrow — a persistent open-world insurgency sandbox where players gradually liberate the map from AI occupiers. Closest Reforger gets to an Arma 3 Antistasi experience. Heavy mod — download required for all players.
  • BECTI (Benny Edition Capture The Island) — a commander-led strategic PvP mode with base-building, resource management, and RTS-lite elements layered over Arma combat.
  • Custom Capture & Hold — the community has produced dozens of additional CAH maps beyond the 8 official ones, including recreations of classic Arma 3 PvP maps.
  • Browse Arma Reforger Workshop
  • Build a mod list with the Mod Builder tool

Frequently Asked Questions

Arma Reforger Scenario Picker & ID Reference — FAQ

Is this Arma Reforger Scenario Picker & ID Reference free to use?

Yes, the Arma Reforger Scenario Picker & ID Reference is 100% free — no signup required, no hidden fees, no downloads. Everything runs in your browser.

How accurate is the Arma Reforger Scenario Picker & ID Reference?

Values are pulled from the Arma Reforger game files and community-verified formulas. Results match what you see in-game, and we update the tool when the game gets major patches.

Can I host a Arma Reforger server with XGamingServer?

Yes. XGamingServer offers instant Arma Reforger server hosting with mod support, automatic backups, DDoS protection, and 24/7 support. All popular game settings are pre-configured.

Does the Scenario Picker & ID Reference work on mobile?

Yes, the Scenario Picker & ID Reference is fully responsive and works on desktop, tablet, and mobile browsers.

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