xgaming.tools

Minecraft Log Analyzer

Paste any Minecraft server log. We instantly detect 20+ common errors — port conflicts, Java version mismatches, out of memory, crashes, missing mods — and show plain-English fixes. Runs 100% in your browser.

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Privacy first: All analysis runs locally in your browser using WebAssembly. Log content never leaves your device.

What This Tool Detects

Uses the same MCLA parser as mclo.gs for structured crash analysis, plus our library of 28+ known error patterns with step-by-step fixes.

Port is already in use

Another program is already listening on the Minecraft port (usually 25565 for Java, 19132 for Bedrock). The server can't start while the port is occupied.

EULA not accepted

Mojang requires you to explicitly accept the Minecraft End User License Agreement before running a server. The server creates an eula.txt on first run with `eula=false`.

Java version too old

Your Java runtime is older than what this server jar requires. Minecraft 1.17–1.17.1 needs Java 16+, 1.18+ needs Java 17+, and 1.20.5+ needs Java 21+. Older Java can't load newer class files.

Out of memory — JVM exhausted heap

The JVM ran out of heap memory. Java silently dropped or crashed. Common causes: too many chunks loaded, too many entities, memory-hungry mods, or heap size set too low for your world/modpack.

Server watchdog forced shutdown

The server tick (normally 50ms) took too long, and the Watchdog thread forcibly killed the server. This usually means a mod or plugin is doing heavy work on the main thread, an infinite loop, or chunk generation is too slow.

Server can't keep up — TPS below 20

The server can't process all 20 ticks per second. Players will see lag, entities will stutter, and mob AI slows down. This is a performance issue, not a crash.

Missing mod dependencies

A mod requires another mod that isn't present or is the wrong version. Forge/Fabric will refuse to start until dependencies resolve.

Plugin failed to load

A plugin failed to load, usually because of a version mismatch, a missing dependency, or the plugin jar is corrupted.

Ticking entity / block entity crash

A specific entity or block entity threw an exception during its tick. This is the single most common modded-server crash. The log's stack trace will name the exact entity or tile entity class — that identifies the misbehaving mod.

Mixin apply failure (Fabric/NeoForge)

A Fabric or NeoForge mod failed to apply its Mixin transformers. Mixin is how these mods hook into Minecraft's code — when it fails, it usually means two mods are trying to modify the same code in conflicting ways, or one mod's Mixin is incompatible with your Minecraft version.

NoClassDefFoundError / NoSuchMethodError — mod version mismatch

A mod is calling a class / method / field that doesn't exist. This almost always means the mod was built for a DIFFERENT version of Minecraft or a different dependency than you have installed — common when mixing 1.20.1 mods on 1.20.4 or when a required library mod is a different version than the mod expects.

Duplicate mod detected

Two copies of the same mod are in your /mods folder. This is almost always caused by updating a mod without removing the old jar — both end up loaded, and the mod loader refuses to start.

Minecraft Server Log Analyzer — What It Detects

Minecraft server logs are dense, verbose, and intimidating — especially when your server just crashed. This tool scans any log (vanilla, Paper, Spigot, Purpur, Forge, Fabric) for 20+ known error patterns and tells you exactly what each one means and how to fix it.

Common detections: port conflicts ("Failed to bind to port"), Java version errors ("UnsupportedClassVersionError"), out-of-memory crashes ("java.lang.OutOfMemoryError"), server overload ("Can't keep up!"), EULA not accepted, missing mod dependencies, plugin load failures, corrupted chunks, watchdog force-kills, world lock conflicts, and Mojang authentication issues. Each finding comes with step-by-step fix instructions — not generic advice.

All analysis runs client-side in your browser. Your log text is never uploaded, never stored, never seen by us. Open Dev Tools → Network if you want to verify. This is intentional — server logs can contain IPs, player names, and plugin tokens, so we don't want to touch them.

If you host with a budget provider that keeps crashing, this tool will usually find the root cause in seconds. If the same issue keeps coming back, consider moving to a host that handles these gotchas for you — XGamingServer pre-configures Java version, EULA, memory allocation, and auto-restarts on crash so most of these errors simply can't happen.

Minecraft Log Analyzer — FAQ

How does the Minecraft Log Analyzer work?

Paste the contents of your server console or latest.log into the input box. The analyzer scans for 20+ known Minecraft server error patterns — port conflicts, Java version mismatches, EULA issues, out of memory, crashes, plugin failures, and more. Every match is reported with a plain-English explanation and step-by-step fix instructions. Everything runs in your browser — logs are never uploaded.

What errors can this tool detect?

Common ones: 'Failed to bind to port 25565', 'Java version too old (UnsupportedClassVersionError)', 'java.lang.OutOfMemoryError', 'Can't keep up! Server overloaded', 'EULA not accepted', 'Missing mod dependencies', 'Corrupted chunk data', 'Plugin load failure', 'Watchdog crash', 'World locked by another process', and many more.

Where do I find my Minecraft server log?

Java Edition: logs are in the `logs/` folder inside your server directory. The current one is `latest.log`, older ones are `YYYY-MM-DD-N.log.gz`. On hosting panels, there's usually a Console tab or File Manager. XGamingServer has a built-in log viewer with highlighted errors.

Why didn't it detect my error?

We cover the 20+ most common patterns, but Minecraft logs can contain thousands of unique errors — especially from modpacks. If your error isn't matched, try pasting it at mclo.gs for community analysis, or share the log in your host's support channel.

Is it safe to paste my server log here?

Yes. Everything runs client-side in your browser — no log text is sent to any server, including ours. Nothing is saved. You can verify this by opening Dev Tools → Network while analyzing.

What's causing my server to crash with no error?

A silent crash usually means an OOM (out of memory) kill by the OS, or a JVM segfault. Check `dmesg` on Linux for 'Killed process', increase -Xmx heap size, and ensure Java is updated to the latest point release.

Can XGamingServer help prevent these errors?

Yes — most of the critical errors we detect (wrong Java version, unaccepted EULA, port conflicts, misconfigured server.properties) are pre-configured correctly on our hosting panel. Plus automatic restart on crash, automatic backups, and 24/7 support to help diagnose the rest.

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