
s&box Tools
8 free tools for server admins and players
Server Admin Tools
Launch Command Builder
Build the exact sbox-server.exe launch command — +game (published or local .sbproj), +hostname, +port, +net_query_port, +net_game_server_token, optional map package. Validates branch (main/staging) requirements and outputs ready-to-run Run-Server.bat / run-server.sh.
SteamCMD Builder
Generate copy-paste SteamCMD install/update scripts for the s&box Dedicated Server (app 1892930). Main vs staging branch toggle, validate option, anonymous login, side-by-side Windows .bat and Linux .sh.
users/config.json Generator
Visual editor for the s&box dedicated server admin file — add multiple Steam accounts with their SteamID64, display name, and claims (kick, ban, restart, plus your own custom claims). Validates SteamID format and outputs paste-ready users/config.json.
Steam ID Resolver
Convert any Steam profile URL, vanity URL, SteamID2 (STEAM_0:0:...), or SteamID3 ([U:1:...]) into the SteamID64 format that users/config.json and most server tools require. All formats shown side-by-side with copy buttons.
RPC Generator
Generate s&box [Rpc.Broadcast], [Rpc.Owner], and [Rpc.Host] method skeletons in C#. Configure NetFlags (Unreliable, Reliable, SendImmediate, DiscardOnDelay, HostOnly, OwnerOnly), define typed parameters, and copy ready-to-paste code with the right attribute, signature, and Rpc.Caller hook.
Sync Properties Generator
Build [Sync] property snippets for s&box Components — pick your type (int, bool, Vector3, GameObject, NetList<T>, NetDictionary<K,V>), add SyncFlags (Query, FromHost, Interpolate), and optionally wire up [Change] callbacks. Outputs valid C# class fragments per the official Facepunch sync-properties spec.
Lobby Config Builder
Configure a s&box LobbyConfig (MaxPlayers, Privacy, Name) and copy the matching Networking.CreateLobby, QueryLobbies, and Networking.Connect snippets. Beginner-friendly s&box multiplayer onboarding for the new C# game framework.
Network Events Reference
Searchable cheatsheet for s&box's INetworkListener and INetworkSpawn — OnConnected, OnDisconnected, OnActive, OnNetworkSpawn — with copy-ready C# implementations sourced from the official Facepunch docs. Essential for first-time s&box dedicated server developers.

Config Tool Built Into XGamingServer
Get managed s&box hosting with this tool in your panel — configure, deploy, and play in minutes. No file uploads needed.