
s&box Tools
11 free tools for server admins and players
Server Admin Tools
Launch Command Builder
Build the exact sbox-server.exe launch command — +game (published or local .sbproj), +hostname, +port, +net_query_port, +net_game_server_token, optional map package. Validates branch (main/staging) requirements and outputs ready-to-run Run-Server.bat / run-server.sh.
SteamCMD Builder
Generate copy-paste SteamCMD install/update scripts for the s&box Dedicated Server (app 1892930). Main vs staging branch toggle, validate option, anonymous login, side-by-side Windows .bat and Linux .sh.
users/config.json Generator
Visual editor for the s&box dedicated server admin file — add multiple Steam accounts with their SteamID64, display name, and claims (kick, ban, restart, plus your own custom claims). Validates SteamID format and outputs paste-ready users/config.json.
Steam ID Resolver
Convert any Steam profile URL, vanity URL, SteamID2 (STEAM_0:0:...), or SteamID3 ([U:1:...]) into the SteamID64 format that users/config.json and most server tools require. All formats shown side-by-side with copy buttons.
RPC Generator
Generate s&box [Rpc.Broadcast], [Rpc.Owner], and [Rpc.Host] method skeletons in C#. Configure NetFlags (Unreliable, Reliable, SendImmediate, DiscardOnDelay, HostOnly, OwnerOnly), define typed parameters, and copy ready-to-paste code with the right attribute, signature, and Rpc.Caller hook.
Sync Properties Generator
Build [Sync] property snippets for s&box Components — pick your type (int, bool, Vector3, GameObject, NetList<T>, NetDictionary<K,V>), add SyncFlags (Query, FromHost, Interpolate), and optionally wire up [Change] callbacks. Outputs valid C# class fragments per the official Facepunch sync-properties spec.
Lobby Config Builder
Configure a s&box LobbyConfig (MaxPlayers, Privacy, Name) and copy the matching Networking.CreateLobby, QueryLobbies, and Networking.Connect snippets. Beginner-friendly s&box multiplayer onboarding for the new C# game framework.
Network Events Reference
Searchable cheatsheet for s&box's INetworkListener and INetworkSpawn — AcceptConnection, OnConnected, OnDisconnected, OnActive, OnBecameHost, OnNetworkSpawn — with copy-ready C# implementations and method signatures pulled from the live s&box C# API schema. Essential for first-time s&box dedicated server developers.
ConCmd / ConVar Generator
Generate s&box [ConCmd] console-command and [ConVar] console-variable C# snippets. All 11 ConVarFlags (Server, Saved, Replicated, Cheat, UserInfo, Hidden, Admin, GameSetting, etc.) pulled live from the official Facepunch C# API schema. Optional Connection caller hook for admin-tracking, plus Help / Min / Max constraints for variables. The backbone of every s&box admin script and debug tool.
Stats / Leaderboard / Achievement Generator
Generate Sandbox.Services C# code for player stats, leaderboards (with all 5 aggregation modes — Sum/Avg/Min/Max/Last), and achievement unlocks. Pulls method signatures direct from the live s&box C# API schema — Stats.Increment, Leaderboards.GetFromStat, Achievements.Unlock — so the snippets always match the engine exactly.
Universal Attribute Generator
Searchable picker over every public attribute the s&box engine ships — 178 attributes from the official C# API schema, including [Property], [Range], [Title], [Hide], [Order], [Sync], [Rpc], [ConCmd], [ConVar], [Category], [Group], [TypeHint] and 165 more. Configure constructor args + named properties and copy ready-to-paste C# decorators.

Config Tool Built Into XGamingServer
Get managed s&box hosting with this tool in your panel — configure, deploy, and play in minutes. No file uploads needed.