Xgamingserver
Home Hytale Hytale Server Performance Optimization: RAM, View Distance, and JVM Tuning

Hytale Server Performance Optimization: RAM, View Distance, and JVM Tuning

Optimized Hytale Servers

Get maximum performance with our pre-optimized server configurations.

Get Hytale Server Hosting →

Running a smooth Hytale server requires understanding what drives resource usage and how to optimize for your player count. This guide covers performance tuning for dedicated servers.

Resource Usage Drivers

Understanding what consumes resources helps you optimize effectively:

Resource Main Driver
CPU High player or entity counts (NPCs, mobs)
RAM Large loaded world area (high view distance, players exploring independently)

Minimum Requirements

Hytale servers require at least:

  • Memory: 4 GB RAM
  • Java: Java 25
  • Architecture: x64 or arm64

View Distance Optimization

View distance is the main driver for RAM usage. The recommended maximum is 12 chunks (384 blocks) for both performance and gameplay.

Comparison with Minecraft

  • Minecraft default: 10 chunks (160 blocks)
  • Hytale default: 384 blocks (equivalent to ~24 Minecraft chunks)

Expect higher RAM usage with default Hytale settings. Tune view distance based on your expected player count.

Recommended View Distance by Player Count

Players Recommended View Distance
1-5 12 chunks (384 blocks)
6-15 8-10 chunks (256-320 blocks)
16+ 6-8 chunks (192-256 blocks)

Using the AOT Cache

Hytale ships with a pre-trained Ahead-of-Time (AOT) cache that significantly improves boot times by skipping JIT warmup.

java -XX:AOTCache=HytaleServer.aot -jar HytaleServer.jar --assets PathToAssets.zip

Benefits of using AOT cache:

  • Faster server startup
  • Reduced initial CPU spike
  • More consistent early performance

JVM Memory Settings

Configure Java heap size based on your available RAM:

java -Xms4G -Xmx8G -jar HytaleServer.jar --assets PathToAssets.zip
Flag Description
-Xms Initial heap size (set equal to -Xmx for consistency)
-Xmx Maximum heap size
Tip: A typical symptom of memory pressure is increased CPU usage due to garbage collection. If you notice high CPU with low player counts, try increasing -Xmx.

Recommended Plugins

These plugins help optimize server performance:

Plugin Description
Nitrado:PerformanceSaver Dynamically limits view distance based on resource usage
ApexHosting:PrometheusExporter Exposes detailed server and JVM metrics for monitoring
Nitrado:Query Exposes server status via HTTP for monitoring

Disable Sentry During Development

If you’re developing plugins, disable crash reporting to avoid submitting development errors:

java -jar HytaleServer.jar --assets PathToAssets.zip --disable-sentry

Monitoring Performance

Monitor your server’s resource usage while players are active:

  • Watch RAM and CPU usage patterns
  • Note player count at peak usage
  • Adjust settings based on typical consumption

Optimized Launch Script

Here’s a recommended startup script combining best practices:

#!/bin/bash
java \
  -Xms4G \
  -Xmx8G \
  -XX:AOTCache=HytaleServer.aot \
  -XX:+UseG1GC \
  -XX:+ParallelRefProcEnabled \
  -XX:MaxGCPauseMillis=200 \
  -jar HytaleServer.jar \
  --assets ../Assets.zip \
  --backup \
  --backup-frequency 30

Premium Performance Hardware

Our Hytale servers run on enterprise SSDs with optimized JVM settings for the best experience.

Get Hytale Server Hosting →

Your Header Sidebar area is currently empty. Hurry up and add some widgets.