Minecraft Bedrock Server Properties Guide
Complete reference for all server.properties settings on your Minecraft Bedrock Edition dedicated server at XGamingServer.
Here is a complete reference for the server.properties file on your Minecraft Bedrock server. This file controls most of your server's core settings.
Editing Server Properties
Select Your Server
Log in to the XGamingServer Panel and select your Minecraft Bedrock server.
Stop Your Server
Stop your server from the Dashboard.
Open Server Properties
In the sidebar, go to Files and open the server.properties file in the root directory.
Edit and Save
Change any values you need, then save the file and start your server.
Server Properties Reference
Server Identity
| Property | Default | Description |
|---|---|---|
server-name | Dedicated Server | The name shown in the server list |
server-port | 19132 | The UDP port for IPv4 connections |
server-portv6 | 19133 | The UDP port for IPv6 connections |
max-players | 10 | Maximum number of players allowed |
online-mode | true | Require Xbox Live authentication to join. Setting to false allows cracked clients |
World Settings
| Property | Default | Description |
|---|---|---|
level-name | Bedrock level | The name of the world folder in the worlds directory |
level-seed | (blank) | The seed used to generate the world. Only applies when creating a new world |
level-type | DEFAULT | World type. Options: DEFAULT, FLAT |
gamemode | survival | Default game mode. Options: survival, creative, adventure |
difficulty | easy | Server difficulty. Options: peaceful, easy, normal, hard |
allow-cheats | false | Allow cheat commands like /gamemode and /give |
Player Settings
| Property | Default | Description |
|---|---|---|
default-player-permission-level | member | Permission level for new players. Options: visitor, member, operator |
player-idle-timeout | 30 | Minutes before idle players are kicked. Set to 0 to disable |
allow-list | false | Only players on the allowlist can join. See our whitelist guide |
texturepack-required | false | Force players to accept the server's resource pack before joining |
Performance Settings
| Property | Default | Description |
|---|---|---|
view-distance | 32 | Maximum view distance in chunks. Lower values improve performance |
tick-distance | 4 | Simulation distance in chunks (4-12). Affects how far from a player mobs and blocks are active |
max-threads | 8 | Maximum threads the server can use |
compression-threshold | 1 | Minimum packet size (in bytes) before compression is applied |
compression-algorithm | zlib | Compression algorithm. Options: zlib, snappy |
Advanced Settings
| Property | Default | Description |
|---|---|---|
content-log-file-enabled | false | Enable logging for addon/content errors. Useful for debugging behavior packs |
player-movement-score-threshold | 20 | Threshold for server-authoritative movement checks |
player-movement-action-direction-threshold | 0.85 | Threshold for player action direction validation |
player-movement-distance-threshold | 0.3 | Distance threshold for movement validation |
server-authoritative-movement | server-auth | Movement validation mode. Options: client-auth, server-auth, server-auth-with-rewind |
correct-player-movement | false | Correct player position if server detects invalid movement |
emit-server-telemetry | false | Send server telemetry data to Mojang |
disable-player-interaction | false | Disable all player interactions |
💡 Tip: Many of these settings can also be configured through
Startupin the sidebar without editing the file directly.
⚠️ Warning: Setting
online-modetofalsedisables Xbox Live authentication. This removes the security layer that verifies player identities and is not recommended for public servers.
How is this guide?
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