Stationeers Server Settings Explained (default.ini Guide)

Every key Stationeers server setting explained — server name, ports, max players, autosave, world type, seed and difficulty — and how to edit them in default.ini.

Your Stationeers server is controlled by a single configuration file: default.ini. This guide explains what every important setting does — server name, ports, max players, autosave, world type, seed and difficulty — so you can tune your server exactly how you want, whether you self-host or run a managed server.

Where default.ini lives

The file sits in your dedicated server directory. Open it in any text editor, change the values, save, and restart the server for the changes to take effect. See our dedicated server setup guide for the full install process. Prefer not to edit files? A managed Stationeers server exposes all of this in a control panel.

Server settings

  • ServerName — the name shown in the in-game server browser; make it searchable for your community.
  • ServerPassword — leave blank for a public server, or set a password to keep it private.
  • ServerVisibletrue lists your server publicly; false hides it (join by direct IP).
  • ServerMaxPlayers — the player slot limit. Because Stationeers’ simulation is heavy, smaller well-resourced servers run smoother than large crowded ones.
  • GamePort (default 27015) and UpdatePort (default 27016) — the UDP ports for game traffic and the Steam query/browser; these are the ports you forward on your router.
  • AutoSave — set true so a crash doesn’t wipe your station.
  • SaveInterval — how often (in seconds) the autosave runs; 300 (5 minutes) is a sensible default.
  • StartLocalHost — starts the server immediately on launch.
  • UPNPEnabled — automatic port mapping if your router supports it (manual forwarding is more reliable).

World settings

  • WorldType — the planet or moon your station is built on (Moon, Mars, Europa, Vulcan and more). Each has its own atmosphere, temperature and gravity — see our world types guide.
  • WorldSeed — the number that generates your terrain; change it for a different map, keep it to reproduce the same one.
  • Difficulty — controls hazards and resource scarcity.
  • RespawnConditions / StartingCondition — how players spawn and what they start with.

Apply changes

After editing, save default.ini and restart the server. On a managed XGamingServer plan these settings are in the control panel, so you change them in a few clicks and the server restarts for you. Stationeers hosting from $8.50/month, 30% off with XGAMEON.