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The Isle RCON Command Reference

Complete The Isle Evrima RCON command reference. 27 commands across 6 categories (Communication, Moderation, Info, Server, World, Admin) with exact comma-separated syntax, opcodes, arguments, and examples. Evrima is RCON-only — every admin action runs through here.

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The Isle Evrima RCON Commands

The Isle Evrima is RCON-only — there's no in-game console. These 27 commands are sent via RCON (enabled in Game.ini with bRconEnabled=True). Connect with any RCON client (mcrcon, rcon-cli, BattleMetrics) to your server's RconPort using the RconPassword from your config.

Arguments are comma-separated inside each command (not space-separated). Generate your Game.ini with the Server Config Generator.

Showing 27 of 27

announce <message>
Communication0x10

Broadcasts a message to all connected players as a server announcement.

Example
announce Server restart in 5 minutes
Args
  • messagerequired— Text to broadcast to everyone on the server.
directmessage <SteamID64>,<message>
Communication0x11

Sends a private announcement-style message to a single player.

Example
directmessage 76561198012345678,Please stop camping the lake
Args
  • SteamID64required— Target player's Steam64 ID.
  • messagerequired— Text to send to that player.
toggleglobalchat
Communication0x84

Toggles the server-wide global text chat on or off.

Example
toggleglobalchat
ban <Name,SteamID64,Reason,Time>
Moderation0x20

Bans a player from the server. Time is in minutes; 0 for permanent.

Example
ban Griefer,76561198012345678,Killing new players at safezone,0
Args
  • Namerequired— Display name (used for logs).
  • SteamID64required— Player's Steam64 ID.
  • Reasonrequired— Reason shown in ban log.
  • Timerequired— Duration in minutes. Use 0 for permanent.
kick <SteamID64,Reason>
Moderation0x30

Disconnects a player from the server with a reason.

Example
kick 76561198012345678,AFK in safezone
Args
  • SteamID64required— Player's Steam64 ID.
  • Reasonrequired— Reason shown to the kicked player.
togglewhitelist
Moderation0x81

Toggles whitelist-only mode on or off. When on, only SteamIDs on the whitelist may join.

Example
togglewhitelist
addwhitelist <SteamID64>
Moderation0x82

Adds a SteamID to the server whitelist.

Example
addwhitelist 76561198012345678
Args
  • SteamID64required— Steam64 ID to whitelist.
removewhitelist <SteamID64>
Moderation0x83

Removes a SteamID from the server whitelist.

Example
removewhitelist 76561198012345678
Args
  • SteamID64required— Steam64 ID to remove from whitelist.
playerlist
Info0x40

Returns a list of all currently connected players (name + SteamID).

Example
playerlist
getplayerdata [SteamID64]
Info0x77

Returns detailed info about one player (location, species, growth, health, hunger, thirst). Omit SteamID64 to get data for all connected players.

Example
getplayerdata 76561198012345678
Args
  • SteamID64optional— Steam64 ID to query. Omit for all players.
serverdetails
Info0x12

Returns the current server configuration (name, map, max players, settings).

Example
serverdetails
getqueuestatus
Info0x93

Returns the current state of the join queue (players waiting, capacity).

Example
getqueuestatus
getplayables
Info0x14

Lists the currently enabled playable dinosaur classes on this server.

Example
getplayables
save
Server0x50

Forces the server to persist all current game state to disk.

Example
save
pause
Server0x60

Toggles the paused state of the server. While paused, movement and AI are frozen.

Example
pause
togglenetupdatedistancechecks
Server0x23

Toggles network update distance checks. Affects replication range optimization.

Example
togglenetupdatedistancechecks
custom <payload>
Server0x70

Sends a custom/internal command payload to the server (reserved for tool integrations).

Example
custom <payload>
Args
  • payloadrequired— Raw custom command string. Tool-specific.
toggleai
World0x90

Toggles spawning of AI creatures (non-playable animals) on or off.

Example
toggleai
aidensity <value>
World0x92

Sets the AI spawn density multiplier. Typical range 0.0 to 2.0.

Example
aidensity 1.5
Args
  • valuerequired— Density multiplier, e.g. 0.5 (sparse) to 2.0 (dense).
disableaiclasses <Class1,Class2,...>
World0x91

Disables specific AI creature classes from spawning.

Example
disableaiclasses Compsognathus,Boar
Args
  • ClassListrequired— Comma-separated list of AI class names to disable.
toggleailearning
World0x94

Toggles AI learning behavior (official servers only on some builds).

Example
toggleailearning
togglemigrations
World0x19

Toggles migration zones on or off for the current session.

Example
togglemigrations
wipecorpses
World0x13

Removes all dinosaur corpses currently on the map.

Example
wipecorpses
togglegrowthmultiplier
World0x21

Toggles the GrowthMultiplier on or off for the live session.

Example
togglegrowthmultiplier
setgrowthmultiplier <value>
World0x22

Sets the growth-rate multiplier for the live session. 1.0 = default speed.

Example
setgrowthmultiplier 2.0
Args
  • valuerequired— Multiplier, e.g. 0.5 (slow), 1.0 (default), 5.0 (fast).
updateplayables <Class1,Class2,...>
Admin0x15

Replaces the currently enabled playable-dinosaur classes with the provided list. Use getplayables to see the current list first.

Example
updateplayables Tyrannosaurus,Carnotaurus,Stegosaurus
Args
  • ClassListrequired— Comma-separated list of dinosaur class names to allow.
togglehumans
Admin0x86

Toggles the Human class on or off (dinosaur-only vs. human + dino server).

Example
togglehumans

Every The Isle Evrima RCON command, organized + searchable

The Isle Evrima dropped in-game admin consoles — every admin action runs through RCON. That means to kick a player, announce a restart, toggle AI, wipe corpses, or change the growth multiplier live, you need an RCON client connected with the right port + password from your Game.ini. This reference lists all 27 documented RCON commands with exact syntax, the opcode (for RCON libraries that need the raw hex), required vs optional arguments, and copy-paste examples.

Unique Evrima quirk: arguments are COMMA-separated inside the command, not space-separated. `directmessage 76561198000000000,Hey there` — with the comma between the SteamID and the message. Get this wrong and the RCON server returns an error or silently ignores. Every command in this reference has the exact syntax format.

Six categories. Communication (announce, directmessage, toggleglobalchat). Moderation (ban, kick, togglewhitelist, addwhitelist, removewhitelist). Info (playerlist, getplayerdata, serverdetails, getqueuestatus, getplayables). Server (save, pause, togglenetupdatedistancechecks, custom). World (toggleai, aidensity, disableaiclasses, toggleailearning, togglemigrations, wipecorpses, togglegrowthmultiplier, setgrowthmultiplier). Admin (updateplayables, togglehumans).

Compatible with every standard RCON client — mcrcon, rcon-cli, BattleMetrics, RustAdmin, Evrima-RCON-specific tools like The Isle Manager and modernham's Evrima server tools. Most libraries need the opcode; we list every opcode we could verify. Commands without a documented opcode use the text-protocol command string (supported by most clients).

Set up RCON on your server using the companion <a href="/tools/the-isle/server-config">Server Config Generator</a> — generate Game.ini with bRconEnabled=True, RconPort (default 8888), RconPassword. Restart the server, connect your RCON client, paste any command from this reference. Works on XGamingServer hosting by default (RCON is exposed on the same port range as the game).

The Isle RCON Command Reference — FAQ

How do I connect to an Evrima server via RCON?

Use any RCON client (mcrcon, rcon-cli, BattleMetrics, Evrima-specific tools). Connect to your server's IP + RconPort (from Game.ini), authenticate with RconPassword. Once connected, send any command from this reference. The server responds with command output or a confirmation/error.

Why are RCON arguments comma-separated instead of space-separated?

Evrima's RCON protocol uses commas between arguments inside a single command, not spaces. So it's `directmessage 76561198000000000,Hello world` (comma between the SteamID and message), not `directmessage 76561198000000000 Hello world`. Most other games use spaces — this is Evrima-specific.

What's the opcode in each command?

The raw hex byte Evrima's RCON protocol uses for that command when speaking the binary protocol. Most RCON clients handle opcodes transparently — you just send the text command. If you're writing your own RCON library (like Theislemanager/evrima-rcon), the opcodes are what the library sends as the first byte of each RCON packet.

Can I teleport players or spawn dinos?

No — Evrima deliberately omits teleport/spawn/heal commands that existed in Legacy. Admin powers are limited to moderation (ban/kick/whitelist), information (playerlist/getplayerdata), and world settings (AI density/migration/growth multiplier). For GMs, the lack of teleport is a design choice to preserve Evrima's simulation integrity.

Why doesn't my command work?

Check: (1) RCON is enabled in Game.ini (bRconEnabled=True), (2) you're using the comma-separated format for multi-arg commands, (3) your RCON client is authenticated, (4) the command exists in Evrima (some Legacy-era commands like teleport don't exist in Evrima). If a command is listed here with a verified opcode, it works.

The Isle guides

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The Isle server admin docs

Read the full The Isle server docs →

Step-by-step guides for installing mods, configuring your server, joining, troubleshooting, and admin commands.

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