Moderating a busy The Isle Evrima server is a different job from setting it up. Once players are pouring in, you need to grant admin powers, broadcast announcements, kick the griefers, ban the cheaters, and adjust the game live without restarting. The trouble is that The Isle’s admin system is poorly documented and full of Legacy-branch myths — half the “command lists” floating around the web are for the old build and will not work on Evrima. This guide cuts through that. Every key, port, and command below is verified against the current Evrima build (App ID 412680).
We will cover, in order: how to grant in-game admin powers via Game.ini, how to enable and connect to RCON, the full list of RCON commands that actually exist, how kick/ban/unban work, the in-game admin abilities, and — just as importantly — what does not exist so you do not waste hours chasing commands that were never real.
Setting Admins in The Isle Evrima
There is no admin console password and no separate admin file in Evrima. Admins are defined directly in Game.ini by their Steam64 ID. On Windows your config lives at TheIsle\Saved\Config\WindowsServer\Game.ini; on Linux it is TheIsle/Saved/Config/LinuxServer/Game.ini.
The admin list belongs to the [/Script/TheIsle.TIGameStateBase] section — this is the access/roster section, separate from the gameplay section. Add one Steam64 ID per line:
[/Script/TheIsle.TIGameStateBase]
AdminsSteamIDs=76561198000000001
AdminsSteamIDs=76561198000000002
WhitelistIDs=76561198000000003
VIPs=76561198000000004
Each player you add gets in-game admin abilities the next time the server starts. The same section holds WhitelistIDs (players allowed in when bServerWhitelist=true) and VIPs (players who get priority/queue-bypass). All three use the same one-Steam64-per-line format.
A Steam64 ID is the long 17-digit number beginning with 7656119.... Players can find theirs through any Steam ID lookup site or from their profile URL. After editing, you must restart the server — Evrima reads admin and roster keys only at boot. If a single header or key is misspelled, the server silently reverts that value to default and your admins will not be granted, so copy the section header exactly as shown.
Enabling RCON on The Isle Evrima
RCON (Remote Console) is how you run admin commands without being in-game — broadcasting messages, kicking, banning, saving, and adjusting AI on the fly. RCON in Evrima is configured in the [/Script/TheIsle.TIGameSession] section of Game.ini (the gameplay/identity section). This is the authoritative location for the current build. Some older third-party templates placed these keys under [/Script/Engine.Game] — ignore those for Evrima.
[/Script/TheIsle.TIGameSession]
bRconEnabled=true
RconPassword="use-a-long-random-string-here"
RconPort=8888
RCON listens on TCP port 8888 by default. You must open/forward that port in your firewall and router, and you should restrict access to trusted IP addresses — anyone who reaches the RCON port with the password has full control of your server.
There is one critical gotcha that trips up almost every new host: standard Source-style RCON clients and mcrcon do not work with Evrima. The Isle uses its own RCON protocol. You must use an Evrima-compatible RCON client — a community tool or Discord bot that speaks The Isle’s protocol. If you connect with a generic RCON tool and get silence or garbage, that is the reason, not a config error.
RCON, Queue and game ports at a glance
| Purpose | Default Port | Protocol |
|---|---|---|
| Game / query port | 7777 | UDP |
| RCON | 8888 | TCP |
| Queue | 10000 | TCP |
If you run multiple servers on one machine, increment each port in a clean block: Port 7777 → 7787, RconPort 8888 → 8889, QueuePort 10000 → 10001, and forward each. For the full install and first-launch process, see our companion walkthrough on how to set up a The Isle Evrima dedicated server.
The Real RCON Command List
These are the RCON commands confirmed to exist in Evrima across multiple host references. The arguments are comma-delimited, but the exact order and spacing can vary slightly depending on which RCON client or bot you use — so treat the syntax below as a guide and always check your specific tool’s documentation for the precise format.
| Command | What it does |
|---|---|
announce | Server-wide broadcast to all players |
playerlist | List all connected players |
getplayerdata | Retrieve info on a specific player |
kick | Kick a player by Steam64 ID |
ban | Ban a player by Steam64 ID |
directmessage | Send a private message to one player |
save | Force a save of all game data |
togglewhitelist | Turn whitelist mode on or off |
addwhitelist | Add a player to the whitelist |
removewhitelist | Remove a player from the whitelist |
getplayables | Show the current playable dino roster |
updateplayables | Update the playable species list live |
toggleai | Toggle AI creature spawning |
disableaiclasses | Disable specific AI classes |
aidensity | Set AI spawn density live |
setgrowthmultiplier | Change the growth multiplier live |
wipecorpses | Remove all corpses on the map |
getqueuestatus | Report the current server queue status |
pause | Toggle server pause |
The standout commands for live moderation are announce (warn the whole server before you wipe corpses or restart), playerlist (grab Steam64 IDs of who is online before you kick), and save (run it before any risky change so a crash never costs progress). The live tuning trio — aidensity, setgrowthmultiplier, and toggleai — let you respond to performance problems or community votes without a restart. If you want to make a growth change permanent, set it in Game.ini instead; our guide on adjusting growth speed on a The Isle Evrima server walks through the GrowthMultiplier key in detail.
Kick, Ban, and Unban Workflow
Moderation in Evrima is identity-based: everything keys off the Steam64 ID, not the in-game name (which players can change). The reliable workflow is:
- Run
playerlistto see who is connected and capture the offender’s Steam64 ID. - For a temporary removal, use
kick— the player can rejoin immediately, so this is for warnings and disconnecting AFK or disruptive players. - For a permanent or timed removal, use
ban. TheTimeargument controls the ban length; consult your RCON client’s docs for the exact unit and format, as this varies by tool.
There is no dedicated, universally documented unban RCON command across all clients in the verified command set. In practice, unbanning is handled either through your RCON tool’s own ban-management interface or by editing the server’s ban list and restarting. If you are running a community panel or bot, look for its ban list view — that is almost always the safest way to remove a ban. Because exact unban behavior is client-dependent, do not assume a one-line console command exists for it; check the documentation for whatever RCON tool you have chosen.
Whitelist as a moderation tool
For private or heavily-moderated communities, the whitelist is your strongest lever. Set bServerWhitelist=true in the [/Script/TheIsle.TIGameStateBase] section and populate WhitelistIDs, or manage it live with togglewhitelist, addwhitelist , and removewhitelist . With the whitelist on, anyone not on the list is refused entry — effectively a pre-emptive ban for the entire internet except your approved players.
In-Game Admin Abilities
Players added to AdminsSteamIDs gain in-game admin abilities when they connect — this is separate from RCON. RCON is your out-of-game remote control surface; the in-game admin role is what lets a trusted moderator handle situations while actually playing or spectating on the server. The two together form the complete moderation toolkit: AdminsSteamIDs for in-game powers, RCON for everything from a console, bot, or panel.
If you want to lean on a managed control panel rather than wiring up RCON tooling yourself, our The Isle documentation covers panel-based admin management, and you can skip the bot setup entirely by running on a managed Evrima hosting plan where RCON and admin config are exposed through a clean interface.
What Does NOT Exist (Avoid These Myths)
The most valuable part of any Evrima admin guide is knowing what to ignore. These are the dead ends that waste the most time:
- Source RCON /
mcrconcompatibility. This is not a “wrong command” problem — it is a protocol incompatibility. Generic RCON tools will never work with Evrima. Use a purpose-built Evrima RCON client. - Spawn / teleport / heal “cheat” commands. There is no confirmed, documented Evrima RCON command set for spawning dinosaurs, teleporting players, or healing. If a guide hands you a list of
spawnorteleportcommands, it is almost certainly imported from another game or the old Legacy build. The verified control surface is the RCON command table above plus in-game admin abilities — nothing more. - The
?listenlaunch flag. This belonged to the old Legacy branch. The modern Evrima launch flow does not use it. - A server-side EAC anti-cheat toggle. The Isle uses anti-cheat for clients, but there is no documented, player-facing
Game.inikey to configure it server-side. Do not chase one. - Rigid one-true-syntax for arguments. Comma-vs-space formatting and argument counts vary by RCON client. Trust your tool’s docs over any single asserted syntax.
Quick Reference: Admin Config Keys
| Key | Section | Purpose |
|---|---|---|
AdminsSteamIDs | TIGameStateBase | Grant in-game admin powers (one Steam64 per line) |
WhitelistIDs | TIGameStateBase | Allowed players when whitelist is on |
VIPs | TIGameStateBase | Priority / queue-bypass players |
bServerWhitelist | TIGameSession | Whitelist-only mode toggle |
bRconEnabled | TIGameSession | Enable RCON |
RconPassword | TIGameSession | RCON password |
RconPort | TIGameSession | RCON listen port (default 8888) |
bEnableGlobalChat | TIGameSession | Global chat on/off (moderation lever) |
Frequently Asked Questions
What are the admin commands for The Isle Evrima?
The verified Evrima admin commands are run through RCON and include announce, kick, ban, playerlist, getplayerdata, save, togglewhitelist, addwhitelist, removewhitelist, updateplayables, getplayables, toggleai, disableaiclasses, aidensity, setgrowthmultiplier, wipecorpses, directmessage, getqueuestatus, and pause. There are no verified spawn, teleport, or heal commands — those are myths carried over from other games or the Legacy branch.
How do I become an admin on my own Evrima server?
Open Game.ini, find the [/Script/TheIsle.TIGameStateBase] section, and add your Steam64 ID on its own line as AdminsSteamIDs=7656119.... Save the file and restart the server. You will have in-game admin abilities on your next connect. There is no admin password to type — the privilege is tied to your Steam ID.
Why won’t my RCON tool connect to The Isle Evrima?
The most common reason is that you are using a standard Source RCON client or mcrcon, which are not compatible with Evrima’s custom RCON protocol — you need an Evrima-specific client. After that, check that bRconEnabled=true, that RconPassword matches what your client is sending, that the server has been restarted since the edit, and that TCP port 8888 is open in both your firewall and router.
How do I ban and unban a player?
Ban with ban over RCON, using the Steam64 ID you grabbed from playerlist. Unbanning is not a single universal console command in the verified set — it is handled through your RCON client or bot’s ban-management interface, or by editing the server’s ban list and restarting. Check the documentation for the specific RCON tool you are using.
What port does The Isle Evrima RCON use?
RCON defaults to TCP port 8888, set with RconPort=8888 in the [/Script/TheIsle.TIGameSession] section. This is distinct from the game port (UDP 7777) and the queue port (TCP 10000). If you run multiple servers, increment RconPort per instance (8889, 8890, and so on) and forward each. If your server is also having visibility or join issues, see our guides on the server not showing in the list and players who can’t connect.
Can admins spawn dinos or teleport on Evrima?
No — there is no confirmed, documented Evrima RCON command for spawning dinosaurs, teleporting, or healing. Any list claiming otherwise is recycled from another game or the old Legacy build. Admin power in Evrima comes from the in-game admin role granted by AdminsSteamIDs plus the RCON command set, which is focused on moderation (kick/ban/whitelist), broadcasts, saves, and live world tuning rather than cheats.
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