V Rising Server Config Generator
Free V Rising dedicated server config generator. Build both ServerHostSettings.json (identity, network, slots, RCON, save name, auto-wipe) and ServerGameSettings.json (PvP/PvE rules, castle damage, blood drain, garlic/holy/silver/sun strength, harvest + craft modifiers, vampire stats) — 4 presets (default, PvE chill, PvP hardcore, duo speedrun). Verified against Stunlock's official dedicated-server repo.
Hard cap 128
Reserved over-cap admin slots
If set, OVERRIDES ServerGameSettings.json on boot. Leave empty to use your custom rules.
Schema from Stunlock's official vrising-dedicated-server-instructions repo.
Generate both V Rising config files — ServerHostSettings.json and ServerGameSettings.json
V Rising's dedicated server splits its config across two JSON files in `<server>/save-data/Settings/`. ServerHostSettings.json holds identity, network, slot counts, save names, RCON, auto-save, auto-wipe, list-on-EOS/Steam — anything that affects the server's existence. ServerGameSettings.json holds the gameplay rules — PvP toggle, castle damage windows, vampire stat modifiers, harvest + craft + research multipliers, garlic/holy/silver/sun strength scaling. The split confuses new admins because Stunlock's docs spread across an official GitHub repo and several community gists. This generator surfaces both files in one tabbed UI, with documented defaults from Stunlock's instructions repo.
The single biggest gotcha caught up-front: setting `GameSettingsPreset` (in ServerHostSettings.json) to ANY non-empty value tells V Rising to load that preset's bundled values and IGNORE your ServerGameSettings.json edits. The tool flags this with a yellow warning the moment you type a preset name. Same for `GameDifficultyPreset = Brutal` — that overrides ~12 keys on top of your settings.
Six tabs cover everything admins tune: Identity (server name / description / save name / passwords / max users / max admins / GameSettingsPreset / GameDifficultyPreset / VAC / list-on-EOS+Steam / LAN), Network + RCON (Port / QueryPort / bind address / ServerFps / lower-FPS-when-empty / autosave interval / auto-wipe day-of-week + interval / RCON enable + port + password), Rules (PvP/PvE / PlayerDamageMode / PvPProtectionMode / DeathContainerPermission / RelicSpawnType / global chat / waypoints unlocked / inactivity-kill timing / clan size), Castles + PvP (CastleDamageMode / CastleHeartDamageMode / SiegeWeaponHealth / FreeCastleClaim+Destroy / decay rate / siege timer / minimum castle distance), Modifiers (yield / inventory stacks / craft rate / recipe + build + refinement costs / research time + cost / servant convert / death durability), and Vampire Stats (blood drain / durability drain / garlic + holy + silver area strength / sun damage).
Four baseline presets ship out of the box. Default (vanilla Stunlock values). PvE chill (PvE mode, no player damage, no castle damage, half blood drain, half durability drain, 1.5× materials, 1.5× craft rate, 0.75× build cost — friendly building servers). PvP hardcore (Short PvP protection only, castle hearts can be seized, 1.5× blood drain, 1.5× sun damage, 2× decay rate, 0.75× materials — competitive raiding). Duo speedrun (4 max users, ClanSize=4, 3× materials, 3× craft rate, 0.25× research time, 0.5× build + refinement cost — for closed friend groups blasting through progression).
Output is the complete ServerHostSettings.json AND ServerGameSettings.json in the right pane (Monaco, syntax-highlighted JSON), tabbed. Live-updates as you edit. Copy or download each separately. Drop both in `<server>/save-data/Settings/`, restart, you're done. Schema cited from Stunlock's official `vrising-dedicated-server-instructions` GitHub repo with cross-validation from a verified ServerGameSettings.json gist.
Pairs with the V Rising Weapons + Gear Tier List, V-Blood Boss Tracker, and Armor Planner on this site. Used together: tune your server here, then build characters with the planner.
V Rising Server Config Generator — FAQ
Where do ServerHostSettings.json and ServerGameSettings.json go?
Both files live in `<server>/save-data/Settings/`. The server creates default copies on first launch — edit those and restart. Keep them as separate files; pasting both into one breaks parsing.
GameSettingsPreset is overriding my custom rules — why?
If GameSettingsPreset (in ServerHostSettings.json) is non-empty, V Rising loads that preset's values from the bundled preset file and IGNORES ServerGameSettings.json. Clear the field to use your custom values. The tool flags this with a yellow warning.
Port and QueryPort — do they need different values?
Yes. Port is game traffic, QueryPort is Steam server browser ping. Same value = some clients can't connect. Defaults are 9876 / 9877; keep them adjacent or pick any free pair.
What's PvPProtectionMode = Medium actually do?
New players have a damage-immunity grace period after first joining. Disabled = full PvP from spawn. Short ≈ ~30 min, Medium ≈ a few hours, Long ≈ a day's worth of play time. Times are approximate — Stunlock has tweaked them across patches.
CastleHeartDamageMode — which should I pick?
CanBeDestroyedByPlayers = your heart can be killed any time it's vulnerable (windowed by CastleDamageMode). CanBeSeizedOrDestroyed = same, but raiders can ALSO seize the entire castle by holding the heart. CanBeSeizedOnlyWhenDecaying = strictest — siege only when castle has decayed from owner inactivity (PvE-friendly).
BloodDrainModifier 1.5 means what?
Hunger drains 50% faster than vanilla. 0.5 = half-speed (chill PvE). 0 = no drain (sandbox). Vampires need to feed regularly so this is one of the most-tuned QoL modifiers.
RCON enabled with empty Rcon.Password?
Daemon refuses connections silently — same as if RCON were off. Always set a non-empty password if Rcon.Enabled is true. The tool flags this.
What's GameDifficultyPreset = Brutal?
Stunlock's official difficulty preset that overrides ~12 keys (enemy stats, blood drain, gear scaling). When set, those specific keys override your ServerGameSettings.json values; everything else stays custom. Empty = no override.
You might also need
Weapons + Gear Tier List
All 73 V Rising weapons across 14 types (Sword, Greatsword, Axe, Mace, Spear, Reaper, Slasher, Whip, Twinblade, Daggers, Claws, Crossbow, Longbow, Pistol) × 8 tiers (Bone → Sanguine). Skills, stats, gear level, crafting recipe per weapon. Includes Invaders of Oakveil DLC additions.
V-Blood Boss Tracker
All 64 V-Bloods across Farbane, Dunley, Silverlight, Cursed Forest, Gloomrot, and Oakveil. Gear level, location, unlocked abilities/recipes/structures. Click-to-hunt checkboxes with local progress tracking. Search, filter by tier/region/type.
Armor + Loadout Planner
Every V Rising armor piece across all 9 tiers — chest, legs, boots, gloves. Filter by playstyle (physical / magic / tank / utility), search by set name or V-Blood drop source, and build a full 4-piece loadout to see total gear score, stacked stats, and active set bonuses. Up to date for Invaders of Oakveil (1.1).
Blood Quality Calculator
Calculate blood type bonuses at each quality level
V Rising server admin docs
Read the full V Rising server docs →
Step-by-step guides for installing mods, configuring your server, joining, troubleshooting, and admin commands.

Config Tool Built Into XGamingServer
Get managed V Rising hosting with this tool in your panel — configure, deploy, and play in minutes. No file uploads needed.