Server INI Reference Complete reference for all Project Zomboid server.ini configuration settings.
The [servername].ini file controls your server's core settings — networking, player limits, PVP, mods, and more. This is a complete reference for all settings.
Zomboid/Server/[servername].ini
On XGamingServer, go to Files and navigate to this path.
Setting Default Description DefaultPort16261 Main server port (UDP) UDPPort16262 Secondary UDP port MaxPlayers32 Maximum players allowed PublicNameMy Server Server name shown in browser PublicDescriptionDescription shown in browser Publictrue Show in server browser PingLimit400 Kick players with ping above this (ms)
Setting Default Description PasswordServer password (empty = no password) Opentrue true = anyone can join, false = whitelist onlyAutoCreateUserInWhiteListfalse Auto-add new players to whitelist DropOffWhiteListAfterDeathfalse Remove from whitelist on death MaxAccountsPerUser0 Max accounts per IP (0 = unlimited) AllowCooptrue Allow splitscreen/co-op connections BanKnownBlockedSteamIDstrue Auto-ban known cheaters
Setting Default Description PVPtrue Enable player vs player combat PauseEmptytrue Pause server when no players online SpawnPoint0,0,0 Force spawn location (0,0,0 = random) SafetySystemtrue PVP Safety System (players must opt in) ShowSafetytrue Show PVP safety status above players SafetyToggleTimer2 Minutes to wait when toggling PVP safety SafetyCooldownTimer3 Cooldown after PVP combat
Setting Default Description SleepAllowedfalse Allow players to sleep SleepNeededfalse Require sleep for character needs
Setting Default Description DoLuaChecksumtrue Verify client Lua files match server DenyLoginOnOverloadedServertrue Deny logins when server is stressed AntiCheatProtectionType1true Speed hack detection AntiCheatProtectionType2true Player location checks AntiCheatProtectionType3true Inventory validation AntiCheatProtectionType4true Building placement checks AntiCheatProtectionType20true Known exploit blocking AntiCheatProtectionType22true Teleport detection AntiCheatProtectionType24true Damage validation
Setting Default Description RCONPort27015 RCON connection port RCONPasswordRCON password (empty = disabled)
Setting Default Description ModsSemicolon-separated list of mod IDs WorkshopItemsSemicolon-separated Workshop item IDs
Example:
Mods =Hydrocraft ;Arsenal(26)GunFighter
WorkshopItems =498441420 ;2297098490
Setting Default Description VoiceEnabletrue Enable in-game voice chat VoiceMinDistance10.0 Distance where voice starts fading VoiceMaxDistance100.0 Maximum distance for voice Voice3Dtrue Directional voice audio
Setting Default Description MapMuldraugh, KY Maps to load (semicolon-separated)
Example with mod maps:
Map =Muldraugh, KY ;Riverside, KY;Rosewood, KY;West Point, KY;RavenCreek
Setting Default Description ServerWelcomeMessageMessage shown when players join LoginQueueEnabledfalse Enable login queue when server is full LoginQueueConnectTimeout60 Seconds before queue timeout
Setting Default Description SaveWorldEveryMinutes0 Auto-save interval (0 = disabled) BackupsCount5 Number of world backups to keep BackupsOnStarttrue Create backup when server starts BackupsOnVersionChangetrue Backup before version updates BackupsPeriod0 Minutes between auto-backups (0 = disabled)
Setting Default Description SteamVACtrue Enable Valve Anti-Cheat SteamScoreboardtrue Use Steam scoreboard
PublicName =My Zomboid Server
PublicDescription =Friendly PVE server
Public =true
MaxPlayers =32
Password =
Open =true
PVP =false
PauseEmpty =true
Mods =
WorkshopItems =
Map =Muldraugh, KY
SleepAllowed =true
SleepNeeded =false
See also: Configure Your Server | Sandbox Settings | RCON
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