# How to Configure Spawn Points on Your Project Zomboid Server (/docs/project-zomboid/spawn-points)



By default, Project Zomboid spawns players in one of several preset locations on the Knox Country map. You can control where players spawn when they first join or respawn after death.

Default Spawn Locations [#default-spawn-locations]

The base map includes these spawn cities:

| Location       | Coordinates    | Description                    |
| -------------- | -------------- | ------------------------------ |
| Muldraugh      | \~10600, 9600  | Small town, good for beginners |
| Riverside      | \~6400, 5400   | Northern town near river       |
| Rosewood       | \~8000, 11400  | Southern small town            |
| West Point     | \~11800, 6800  | Larger town, more zombies      |
| March Ridge    | \~10200, 12600 | Small rural area               |
| Valley Station | \~12600, 6600  | Eastern area near Louisville   |

Set Spawn Location [#set-spawn-location]

<div className="fd-steps">
  <div className="fd-step">
    Open your server config [#1-open-your-server-config]

    On XGamingServer, go to **Files** and open:

    ```
    Zomboid/Server/[servername].ini
    ```
  </div>

  <div className="fd-step">
    Set the spawn point [#2-set-the-spawn-point]

    ```ini title="[servername].ini"
    SpawnPoint=0,0,0
    ```

    Format: `SpawnPoint=x,y,z` (z is usually 0 for ground level)
  </div>

  <div className="fd-step">
    Restart your server [#3-restart-your-server]
  </div>
</div>

Set Spawn by Town Name [#set-spawn-by-town-name]

You can also specify a spawn region using the sandbox settings:

Edit `Zomboid/Server/[servername]_SandboxVars.lua`:

```lua title="SandboxVars.lua"
Map = {
    AllowMiniMap = true,
    AllowWorldMap = true,
    MapAllKnown = false,
},
```

> 📝 **Note:** The `SpawnPoint` in the .ini file takes priority over sandbox spawn settings. Remove or set it to `0,0,0` to use the default random spawn behavior.

Multiple Spawn Points with Mods [#multiple-spawn-points-with-mods]

For servers using custom or modded maps, you can add additional spawn points using mods:

Popular Spawn Point Mods [#popular-spawn-point-mods]

* **Spawn Select** — lets players choose their spawn location from a list
* **Random Spawn Points** — adds more random spawn locations across the map

Install spawn mods through the Workshop. See [Install Mods](/docs/project-zomboid/mod-setup) for instructions.

Admin Teleport to Set Spawns [#admin-teleport-to-set-spawns]

As an admin, you can teleport to coordinates to scout spawn locations:

```
/teleport "PlayerName" x,y,z
```

Use this to find good coordinates for your `SpawnPoint` setting.

Spawn Points on Custom Maps [#spawn-points-on-custom-maps]

When using custom maps like Raven Creek or Cherbourg, those maps may include their own spawn points. Check the mod's Workshop page for:

* Recommended spawn coordinates
* Whether the map adds its own spawn regions
* Compatibility with the base map spawn system

See [Custom Maps](/docs/project-zomboid/custom-maps) for map installation instructions.

Related Guides [#related-guides]

See also: [Custom Maps](/docs/project-zomboid/custom-maps) | [Configure Your Server](/docs/project-zomboid/server-config) | [Sandbox Settings](/docs/project-zomboid/sandbox-settings)

If you need help, join our [Discord](https://discord.xgamingserver.com/).
