How to Configure Your Arma Reforger Server
Learn how to configure your Arma Reforger server using the Config Editor and startup parameters.
XGamingServer provides a visual Config Editor for Arma Reforger that lets you manage server settings, mods, and game properties without manually editing JSON files. You can also edit the raw config file directly for full control.
Using the Config Editor
The Config Editor is the easiest way to configure your Arma Reforger server. It provides a visual interface organized into tabs.
Open the XGamingServer panel
Access the XGamingServer panel and select your Arma Reforger server.
Open Arma Reforger Config
In the sidebar under CONFIG, click Arma Reforger Config (or click Open Config Editor on the dashboard banner).
Configure your settings
Use the tabs to configure your server:
- Network — Bind address, ports, public address
- Game — Server name, max players, password, scenario, crossplay, admin IDs
- Properties — View distances, BattlEye anti-cheat, third person, VON settings
- Mods — Search, add, and manage Workshop mods
- Optional — A2S query, RCON, operating settings, persistence
Save your changes
Click Save Changes when done.
Editing config.json Directly
For full control, you can edit the configuration file directly:
Open the XGamingServer panel
Access the XGamingServer panel and stop your server.
Navigate to Files
In the sidebar, go to Files.
Open the config file
Open config.json.
Edit your settings
Edit your desired settings and click Save.
Start your server
Start your server.
📝 Note: Changes made in the Config Editor will overwrite
config.jsonon save. If you edit the file manually, avoid also making changes through the Config Editor without refreshing first.
A full list of all available server configuration options can be found on the official Bohemia wiki.
Config Editor Tabs in Detail
Network Tab
Controls how your server communicates with players and the backend:
- Bind Address / Bind Port — Usually managed automatically by XGamingServer. Don't change these unless instructed by support.
- Public Address / Public Port — The address players use to connect. Managed automatically.
Game Tab
The most commonly used settings. Detailed guides available for each:
| Setting | Description | Guide |
|---|---|---|
| Server Name | What players see in the server browser | Change Server Name |
| Server Password | Restrict who can join | Set a Password |
| Admin Password | Set up admin authentication | Adding Admins |
| Max Players | Player capacity (1-128) | Max Players |
| Scenario | Game mode and map | Change Scenario |
| Cross Platform | Allow PC, Xbox, and PlayStation to play together | Enable Crossplay |
| Visible | Whether the server appears in the public server browser | — |
Properties Tab
Controls gameplay mechanics and visual settings:
| Setting | Description | Default |
|---|---|---|
| BattlEye | Enable BattlEye anti-cheat protection. Recommended for public servers. | Enabled |
| Third Person | Allow players to use third-person camera view | Enabled |
| View Distance | Maximum terrain draw distance in meters (500-10000) | 1600 |
| VON (Voice Over Network) | Enable in-game voice chat | Enabled |
| Server Max View Distance | Override client view distance settings server-wide | — |
Mods Tab
Search, install, and manage Workshop mods. See our full mod installation guide for details.
Optional Tab
Advanced settings for server operators:
| Setting | Description |
|---|---|
| A2S Query | Enable Steam Query Protocol for server list compatibility and third-party monitoring tools |
| RCON | Enable remote console access for managing the server externally (via tools like BattleMetrics) |
| Persistence | Enable world persistence so player progress, base building, and scenario state are saved between restarts |
| Auto-save Interval | How frequently the server auto-saves persistent data (in seconds) |
💡 Tip: Enable Persistence if you're running Conflict mode and want player-built structures and captured bases to survive server restarts. Without it, every restart creates a fresh scenario state.
Importing and Exporting Configuration
The Config Editor includes Import Configuration and Export Configuration buttons. These let you:
- Export your entire server config as a JSON file — useful for backups before making big changes or resetting your server
- Import a previously exported config to quickly restore settings after a reinstall or to duplicate settings across multiple servers
If you get stuck at any time, you can join our Discord.
How is this guide?

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