Deploy Radio Respawn Points

Learn how to deploy radio respawn points on your Arma Reforger server in Conflict scenarios.

In Arma Reforger's Conflict game mode, radio respawn points allow your team to set up forward spawn locations. This guide explains how radio respawns work and how admins can manage them.

How Radio Respawns Work

Radio respawn points are deployable items in Conflict scenarios that create temporary spawn locations for your faction. They are placed by players during gameplay, not configured in the server settings.

Placing a Radio Respawn

  1. Obtain a radio backpack from a supply depot or vehicle
  2. Find a strategic location away from enemy bases
  3. Place the radio on the ground by interacting with it
  4. Your team can now select this radio as a spawn point

Radio Respawn Rules

  • Each faction can have a limited number of active radios
  • Radios can be destroyed by the enemy team
  • Radios must be placed within a certain range of friendly territory
  • Placement near enemy bases may be restricted depending on the scenario

Admin Management

As a server admin, you can manage gameplay elements through the Game Master mode:

Enable Game Master

Log in as admin using #login <password> in the chat (press C in the lobby or Enter in-game).

Access Game Master tools

Use Game Master to monitor and manage spawned objects, including radio positions.

📝 Note: Radio respawn behavior is controlled by the scenario itself. Server admins cannot modify radio spawn limits through the server config — these are built into the Conflict game mode.

Customizing Respawn Behavior

To modify respawn behavior, you would need a custom scenario or mod. Some community mods on the Workshop offer customizable respawn settings.

See Workshop Scenarios for how to add custom scenarios to your server.

See also: Game Master | Adding Admins | Installing Mods

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