# How to Deploy Radio Respawn Points on Your Arma Reforger Server (/docs/arma-reforger/radio-respawn)



import { Step, Steps } from 'fumadocs-ui/components/steps';

In Arma Reforger's **Conflict** game mode, radio respawn points let your team set up forward spawn locations. They're placed by **players during gameplay**, not configured in server settings. Admins have limited control through Game Master mode.

How Radio Respawns Work [#how-radio-respawns-work]

Radio respawn points are **deployable items** in Conflict scenarios that create temporary spawn locations for your faction. They're placed by players, not the server.

Place a Radio Respawn (Player Action) [#place-a-radio-respawn-player-action]

<Steps>
  <Step>
    Get a radio backpack [#get-a-radio-backpack]

    Pick one up from a supply depot, vehicle, or HQ.
  </Step>

  <Step>
    Find a strategic location [#find-a-strategic-location]

    Choose a spot away from enemy bases, ideally with cover and close to objectives.
  </Step>

  <Step>
    Place the radio [#place-the-radio]

    Interact with the ground (default key: hold to deploy) to place the radio.
  </Step>

  <Step>
    Use as spawn [#use-as-spawn]

    Your team can now select this radio as a spawn point from the deploy screen.
  </Step>
</Steps>

Radio Respawn Rules [#radio-respawn-rules]

| Rule                  | Detail                                                                 |
| --------------------- | ---------------------------------------------------------------------- |
| **Per-faction limit** | Each faction can have a limited number of active radios                |
| **Destructible**      | Enemy team can destroy them                                            |
| **Range restriction** | Must be placed within a certain range of friendly territory            |
| **No-go zones**       | Placement near enemy bases may be restricted depending on the scenario |

Admin Management via Game Master [#admin-management-via-game-master]

Admins can interact with radio spawns through Game Master mode.

<Steps>
  <Step>
    Authenticate as admin [#authenticate-as-admin]

    Open chat (press **C** in lobby or **Enter** in-game) and type:

    ```
    #login YourAdminPassword
    ```
  </Step>

  <Step>
    Open Game Master [#open-game-master]

    From the pause menu, select **Game Master**.
  </Step>

  <Step>
    Manage spawned objects [#manage-spawned-objects]

    Use the Game Master tools to monitor and remove deployed radios, or place new ones at custom locations.
  </Step>
</Steps>

> **Note:** Radio respawn **behavior is controlled by the scenario** itself. Server admins cannot modify radio spawn limits, range, or restrictions through `config.json` — these are built into the Conflict game mode logic.

Customizing Respawn Behavior [#customizing-respawn-behavior]

To modify radio respawn rules (limits, range, destructibility), you need a **custom scenario or mod**. Some community mods on the Workshop offer customizable respawn settings — search for "respawn" or "logistics" mods.

See [Workshop Scenarios](/docs/arma-reforger/workshop-scenarios) for how to add custom scenarios.

Related Guides [#related-guides]

* [Game Master](/docs/arma-reforger/game-master)
* [Admin Setup](/docs/arma-reforger/admin-setup)
* [Mod Setup](/docs/arma-reforger/mod-setup)
* [Workshop Scenarios](/docs/arma-reforger/workshop-scenarios)
