Configure View Distance on Your Arma Reforger Server
Adjust server view distance, network streaming range, and grass distance on your Arma Reforger dedicated server.
Arma Reforger lets you control both client view distance and network streaming range. Higher values look better but increase server and client load.
Configure View Distance
Open the Config Editor
In the XGamingServer Panel, click Arma Reforger Config in the sidebar.
Adjust the values
Set view distance, grass distance, and network view distance.
Save and restart
Click Save Changes and restart from Console.
In config.json, add to gameProperties:
"gameProperties": {
"serverMaxViewDistance": 2500,
"serverMinGrassDistance": 50,
"networkViewDistance": 2000
}Settings Reference
| Setting | Range | Default | Description |
|---|---|---|---|
serverMaxViewDistance | 500–10000 | 1600 | Maximum view distance enforced on all clients |
serverMinGrassDistance | 0, or 50–150 | 0 | Minimum grass rendering distance. Prevents players from disabling grass for an unfair advantage |
networkViewDistance | 500–5000 | 1500 | Maximum network sync range for replicated entities. Beyond this, entities aren't synced to clients |
Warning: Setting
networkViewDistancehigher thanserverMaxViewDistancewastes bandwidth — clients can't see what they can't render. Setting it lower causes entities to pop in as players approach.
Recommended Values
| Server Type | serverMaxViewDistance | networkViewDistance | serverMinGrassDistance |
|---|---|---|---|
| Infantry focused | 1600 | 1500 | 50 |
| Mixed combat | 2500 | 2000 | 50 |
| Vehicle / long range | 3500 | 3000 | 0 |
| Performance priority | 1000 | 1000 | 0 |
Tip: Setting
serverMinGrassDistanceto 50+ prevents players from gaining an unfair advantage by disabling grass rendering in their client settings — important for competitive servers.
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