Automatic Saves vs Backups Explained
Understand the difference between Minecraft's auto-save and the panel's backup system.
Minecraft has two different save systems — auto-saves and backups. They serve different purposes.
Auto-Save
Minecraft automatically writes world data to disk every few minutes. This is built into the game.
- Purpose: Prevents data loss from crashes
- How it works: Saves loaded chunks, player data, and entities periodically
- Limitation: Overwrites the same files — you can't "go back" to a previous state
- Configurable: Via
/save-all,/save-off,/save-oncommands
Panel Backups
The Backups feature on the XGamingServer panel creates complete snapshots of your server.
- Purpose: Lets you restore to any previous backup point
- How it works: Copies all server files into a restorable snapshot
- Advantage: You can roll back mistakes, corruption, or unwanted changes
- Configurable: Create manually or schedule via
Schedules
Comparison
| Feature | Auto-Save | Panel Backups |
|---|---|---|
| Automatic | Yes (built-in) | Manual or scheduled |
| Rollback capable | No | Yes |
| Protects against crashes | Yes | Yes |
| Protects against user error | No | Yes |
| Protects against corruption | No | Yes |
| Storage location | Same disk | Separate backup storage |
Best Practice
Use both together:
- Auto-save runs continuously (default behavior)
- Create manual backups before major changes (updates, mod installs, world edits)
- Schedule automatic backups via
Schedules(daily or more frequent)
💡 Tip: Always create a manual backup before doing anything destructive — installing mods, resetting dimensions, or updating versions.
See also: Configure Auto-Saving | Auto Restart Schedule
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